godot/scene
Josh Grams 2fa200ff53 AnimationTreePlayer: distinguish value tracks.
If the node had a 3D Transform, the transform would always get written,
even if the tracks on that node were supposed to be value tracks.
2016-03-08 17:23:32 -05:00
..
2d Fix Sprite doesn't updating region_rect value in certain conditions 2016-03-05 12:30:09 -03:00
3d refix particles3d issue, bringing down the amount limit to 1024 2016-02-16 08:56:31 +00:00
animation AnimationTreePlayer: distinguish value tracks. 2016-03-08 17:23:32 -05:00
audio -Fixed bug with event player crashing, closes #3687 2016-02-20 21:00:08 -03:00
gui Add special new line opening 2016-03-04 20:10:31 +01:00
io Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
main -Work on addon editor plugin (disabled by default) 2016-03-04 11:10:48 -03:00
resources -Work on addon editor plugin (disabled by default) 2016-03-04 11:10:48 -03:00
register_scene_types.cpp -Work on addon editor plugin (disabled by default) 2016-03-04 11:10:48 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00