godot/platform/winrt
Rémi Verschelde 3102dc17ee
Merge pull request #13437 from xsellier/bugfix/mouse-cursor-lag
Implement hardware cursor acceleration for Godot Engine 2.1
2018-01-03 08:36:44 +01:00
..
export Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
app.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
app.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
audio_driver_winrt.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
audio_driver_winrt.h Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
detect.py Make build scripts Scons 3.0/Python3 compatible 2017-10-24 06:41:32 +02:00
gl_context_egl.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
gl_context_egl.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
joystick_winrt.cpp Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
joystick_winrt.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
logo.png Enhanced UWP logo on Export dialog 2017-11-29 19:50:02 +07:00
os_winrt.cpp Hardware cursor implementation for Godot Engine 2.1 2017-12-15 11:37:36 -05:00
os_winrt.h Merge pull request #13437 from xsellier/bugfix/mouse-cursor-lag 2018-01-03 08:36:44 +01:00
platform_config.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 16:14:24 -04:00
thread_winrt.cpp Update copyright statements to 2018 2018-01-02 11:27:24 +01:00
thread_winrt.h Update copyright statements to 2018 2018-01-02 11:27:24 +01:00