godot/doc/classes/AudioEffectFilter.xml
Hugo Locurcio f7f6115f76
Proofread and improve the whole class reference
- Document a few more properties and methods
- Add more information to many classes
- Fix lots of typos and gramar mistakes
- Use [code] tags for parameters consistently
- Use [b] and [i] tags consistently
- Put "Warning:" and "Note:" on their own line to be more visible,
  and make them always bold
- Tweak formatting in code examples to be more readable
- Use double quotes consistently
- Add more links to third-party technologies
2019-06-27 22:30:19 +02:00

37 lines
1.2 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="AudioEffectFilter" inherits="AudioEffect" category="Core" version="3.2">
<brief_description>
Adds a filter to the audio bus.
</brief_description>
<description>
Allows frequencies other than the [member cutoff_hz] to pass.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="cutoff_hz" type="float" setter="set_cutoff" getter="get_cutoff">
Threshold frequency for the filter, in Hz.
</member>
<member name="db" type="int" setter="set_db" getter="get_db" enum="AudioEffectFilter.FilterDB">
</member>
<member name="gain" type="float" setter="set_gain" getter="get_gain">
Gain amount of the frequencies after the filter.
</member>
<member name="resonance" type="float" setter="set_resonance" getter="get_resonance">
Amount of boost in the overtones near the cutoff frequency.
</member>
</members>
<constants>
<constant name="FILTER_6DB" value="0" enum="FilterDB">
</constant>
<constant name="FILTER_12DB" value="1" enum="FilterDB">
</constant>
<constant name="FILTER_18DB" value="2" enum="FilterDB">
</constant>
<constant name="FILTER_24DB" value="3" enum="FilterDB">
</constant>
</constants>
</class>