godot/platform
Dan 5a8fe36891 Fix Windows cursor with trails disappearing in fullscreen
Fixed by turning off mouse trails when going into fullscreen, then restoring trails when exiting fullscreen or game
2021-09-16 12:34:46 -07:00
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android Window transparency support on Android 2021-09-15 10:41:08 -07:00
iphone fix(ios): Clipboard get/set missing implement 2021-09-10 21:46:54 +07:00
javascript Merge pull request #52721 from Faless/js/3.x_fix_wheel 2021-09-16 09:41:53 +02:00
osx Improve crash handler message display 2021-09-14 13:41:26 +02:00
server Add partial support for Android scoped storage. 2021-08-13 11:04:17 -07:00
uwp Point at software OpenGL when OpenGL fails to initialize on X11 2021-08-05 18:24:42 +02:00
windows Fix Windows cursor with trails disappearing in fullscreen 2021-09-16 12:34:46 -07:00
x11 Mention that rebooting is required after updating graphics driver on X11 2021-09-15 18:25:49 +02:00
register_platform_apis.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00