godot/platform/iphone/os_iphone.cpp
2017-08-27 14:16:55 +02:00

579 lines
15 KiB
C++

/*************************************************************************/
/* os_iphone.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifdef IPHONE_ENABLED
#include "os_iphone.h"
#include "drivers/gles3/rasterizer_gles3.h"
#include "servers/visual/visual_server_raster.h"
//#include "servers/visual/visual_server_wrap_mt.h"
#include "audio_driver_iphone.h"
#include "main/main.h"
#include "core/io/file_access_pack.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/project_settings.h"
#include "sem_iphone.h"
#include "ios.h"
int OSIPhone::get_video_driver_count() const {
return 1;
};
const char *OSIPhone::get_video_driver_name(int p_driver) const {
return "GLES2";
};
OSIPhone *OSIPhone::get_singleton() {
return (OSIPhone *)OS::get_singleton();
};
OS::VideoMode OSIPhone::get_default_video_mode() const {
return video_mode;
};
uint8_t OSIPhone::get_orientations() const {
return supported_orientations;
};
extern int gl_view_base_fb; // from gl_view.mm
void OSIPhone::set_data_dir(String p_dir) {
DirAccess *da = DirAccess::open(p_dir);
data_dir = da->get_current_dir();
printf("setting data dir to %ls from %ls\n", data_dir.c_str(), p_dir.c_str());
memdelete(da);
};
void OSIPhone::set_unique_id(String p_ID) {
unique_ID = p_ID;
};
String OSIPhone::get_unique_id() const {
return unique_ID;
};
void OSIPhone::initialize_core() {
OS_Unix::initialize_core();
SemaphoreIphone::make_default();
};
void OSIPhone::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
supported_orientations = 0;
supported_orientations |= ((GLOBAL_DEF("video_mode/allow_horizontal", true) ? 1 : 0) << LandscapeLeft);
supported_orientations |= ((GLOBAL_DEF("video_mode/allow_horizontal_flipped", false) ? 1 : 0) << LandscapeRight);
supported_orientations |= ((GLOBAL_DEF("video_mode/allow_vertical", false) ? 1 : 0) << PortraitDown);
supported_orientations |= ((GLOBAL_DEF("video_mode/allow_vertical_flipped", false) ? 1 : 0) << PortraitUp);
RasterizerGLES3::register_config();
RasterizerGLES3::make_current();
visual_server = memnew(VisualServerRaster());
/*
FIXME: Reimplement threaded rendering? Or remove?
if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
visual_server = memnew(VisualServerWrapMT(visual_server, false));
};
*/
visual_server->init();
// visual_server->cursor_set_visible(false, 0);
// reset this to what it should be, it will have been set to 0 after visual_server->init() is called
RasterizerStorageGLES3::system_fbo = gl_view_base_fb;
audio_driver = memnew(AudioDriverIphone);
audio_driver->set_singleton();
audio_driver->init();
// init physics servers
physics_server = memnew(PhysicsServerSW);
physics_server->init();
//physics_2d_server = memnew( Physics2DServerSW );
physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
physics_2d_server->init();
input = memnew(InputDefault);
/*
#ifdef IOS_SCORELOOP_ENABLED
scoreloop = memnew(ScoreloopIOS);
ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("Scoreloop", scoreloop));
scoreloop->connect();
#endif
*/
#ifdef GAME_CENTER_ENABLED
game_center = memnew(GameCenter);
ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("GameCenter", game_center));
game_center->connect();
#endif
#ifdef STOREKIT_ENABLED
store_kit = memnew(InAppStore);
ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("InAppStore", store_kit));
#endif
#ifdef ICLOUD_ENABLED
icloud = memnew(ICloud);
ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("ICloud", icloud));
//icloud->connect();
#endif
ProjectSettings::get_singleton()->add_singleton(ProjectSettings::Singleton("iOS", memnew(iOS)));
};
MainLoop *OSIPhone::get_main_loop() const {
return main_loop;
};
void OSIPhone::set_main_loop(MainLoop *p_main_loop) {
main_loop = p_main_loop;
if (main_loop) {
input->set_main_loop(p_main_loop);
main_loop->init();
}
};
bool OSIPhone::iterate() {
if (!main_loop)
return true;
if (main_loop) {
for (int i = 0; i < event_count; i++) {
input->parse_input_event(event_queue[i]);
};
};
event_count = 0;
return Main::iteration();
};
void OSIPhone::key(uint32_t p_key, bool p_pressed) {
Ref<InputEventKey> ev;
ev.instance();
ev->set_echo(false);
ev->set_pressed(p_pressed);
ev->set_scancode(p_key);
ev->set_unicode(p_key);
queue_event(ev);
};
void OSIPhone::mouse_button(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick, bool p_use_as_mouse) {
if (!GLOBAL_DEF("debug/disable_touch", false)) {
Ref<InputEventScreenTouch> ev;
ev.instance();
ev->set_index(p_idx);
ev->set_pressed(p_pressed);
ev->set_position(Vector2(p_x, p_y));
queue_event(ev);
};
mouse_list.pressed[p_idx] = p_pressed;
if (p_use_as_mouse) {
Ref<InputEventMouseButton> ev;
ev.instance();
ev->set_position(Vector2(p_x, p_y));
ev->set_global_position(Vector2(p_x, p_y));
//mouse_list.pressed[p_idx] = p_pressed;
input->set_mouse_position(ev->get_position());
ev->set_button_index(BUTTON_LEFT);
ev->set_doubleclick(p_doubleclick);
ev->set_pressed(p_pressed);
queue_event(ev);
};
};
void OSIPhone::mouse_move(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y, bool p_use_as_mouse) {
if (!GLOBAL_DEF("debug/disable_touch", false)) {
Ref<InputEventScreenDrag> ev;
ev.instance();
ev->set_index(p_idx);
ev->set_position(Vector2(p_x, p_y));
ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y));
queue_event(ev);
};
if (p_use_as_mouse) {
Ref<InputEventMouseMotion> ev;
ev.instance();
ev->set_position(Vector2(p_x, p_y));
ev->set_global_position(Vector2(p_x, p_y));
ev->set_relative(Vector2(p_x - p_prev_x, p_y - p_prev_y));
input->set_mouse_position(ev->get_position());
ev->set_speed(input->get_last_mouse_speed());
ev->set_button_mask(BUTTON_LEFT); // pressed
queue_event(ev);
};
};
void OSIPhone::queue_event(const Ref<InputEvent> &p_event) {
ERR_FAIL_INDEX(event_count, MAX_EVENTS);
event_queue[event_count++] = p_event;
};
void OSIPhone::touches_cancelled() {
for (int i = 0; i < MAX_MOUSE_COUNT; i++) {
if (mouse_list.pressed[i]) {
// send a mouse_up outside the screen
mouse_button(i, -1, -1, false, false, false);
};
};
};
static const float ACCEL_RANGE = 1;
void OSIPhone::update_gravity(float p_x, float p_y, float p_z) {
input->set_gravity(Vector3(p_x, p_y, p_z));
};
void OSIPhone::update_accelerometer(float p_x, float p_y, float p_z) {
// Found out the Z should not be negated! Pass as is!
input->set_accelerometer(Vector3(p_x / (float)ACCEL_RANGE, p_y / (float)ACCEL_RANGE, p_z / (float)ACCEL_RANGE));
/*
if (p_x != last_accel.x) {
//printf("updating accel x %f\n", p_x);
InputEvent ev;
ev.type = InputEvent::JOYPAD_MOTION;
ev.device = 0;
ev.joy_motion.axis = JOY_ANALOG_0;
ev.joy_motion.axis_value = (p_x / (float)ACCEL_RANGE);
last_accel.x = p_x;
queue_event(ev);
};
if (p_y != last_accel.y) {
//printf("updating accel y %f\n", p_y);
InputEvent ev;
ev.type = InputEvent::JOYPAD_MOTION;
ev.device = 0;
ev.joy_motion.axis = JOY_ANALOG_1;
ev.joy_motion.axis_value = (p_y / (float)ACCEL_RANGE);
last_accel.y = p_y;
queue_event(ev);
};
if (p_z != last_accel.z) {
//printf("updating accel z %f\n", p_z);
InputEvent ev;
ev.type = InputEvent::JOYPAD_MOTION;
ev.device = 0;
ev.joy_motion.axis = JOY_ANALOG_2;
ev.joy_motion.axis_value = ( (1.0 - p_z) / (float)ACCEL_RANGE);
last_accel.z = p_z;
queue_event(ev);
};
*/
};
void OSIPhone::update_magnetometer(float p_x, float p_y, float p_z) {
input->set_magnetometer(Vector3(p_x, p_y, p_z));
};
void OSIPhone::update_gyroscope(float p_x, float p_y, float p_z) {
input->set_gyroscope(Vector3(p_x, p_y, p_z));
};
int OSIPhone::get_unused_joy_id() {
return input->get_unused_joy_id();
};
void OSIPhone::joy_connection_changed(int p_idx, bool p_connected, String p_name) {
input->joy_connection_changed(p_idx, p_connected, p_name);
};
void OSIPhone::joy_button(int p_device, int p_button, bool p_pressed) {
input->joy_button(p_device, p_button, p_pressed);
};
void OSIPhone::joy_axis(int p_device, int p_axis, const InputDefault::JoyAxis &p_value) {
input->joy_axis(p_device, p_axis, p_value);
};
void OSIPhone::delete_main_loop() {
if (main_loop) {
main_loop->finish();
memdelete(main_loop);
};
main_loop = NULL;
};
void OSIPhone::finalize() {
if (main_loop) // should not happen?
memdelete(main_loop);
visual_server->finish();
memdelete(visual_server);
// memdelete(rasterizer);
physics_server->finish();
memdelete(physics_server);
physics_2d_server->finish();
memdelete(physics_2d_server);
memdelete(input);
};
void OSIPhone::set_mouse_show(bool p_show){};
void OSIPhone::set_mouse_grab(bool p_grab){};
bool OSIPhone::is_mouse_grab_enabled() const {
return true;
};
Point2 OSIPhone::get_mouse_position() const {
return Point2();
};
int OSIPhone::get_mouse_button_state() const {
return mouse_list.pressed[0];
};
void OSIPhone::set_window_title(const String &p_title){};
void OSIPhone::alert(const String &p_alert, const String &p_title) {
const CharString utf8_alert = p_alert.utf8();
const CharString utf8_title = p_title.utf8();
iOS::alert(utf8_alert.get_data(), utf8_title.get_data());
}
void OSIPhone::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
video_mode = p_video_mode;
};
OS::VideoMode OSIPhone::get_video_mode(int p_screen) const {
return video_mode;
};
void OSIPhone::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
p_list->push_back(video_mode);
};
bool OSIPhone::can_draw() const {
if (native_video_is_playing())
return false;
return true;
};
int OSIPhone::set_base_framebuffer(int p_fb) {
// gl_view_base_fb has not been updated yet
RasterizerStorageGLES3::system_fbo = p_fb;
return 0;
};
bool OSIPhone::has_virtual_keyboard() const {
return true;
};
extern void _show_keyboard(String p_existing);
extern void _hide_keyboard();
extern Error _shell_open(String p_uri);
extern void _set_keep_screen_on(bool p_enabled);
void OSIPhone::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) {
_show_keyboard(p_existing_text);
};
void OSIPhone::hide_virtual_keyboard() {
_hide_keyboard();
};
Error OSIPhone::shell_open(String p_uri) {
return _shell_open(p_uri);
};
void OSIPhone::set_keep_screen_on(bool p_enabled) {
OS::set_keep_screen_on(p_enabled);
_set_keep_screen_on(p_enabled);
};
void OSIPhone::set_cursor_shape(CursorShape p_shape){
};
String OSIPhone::get_data_dir() const {
return data_dir;
};
String OSIPhone::get_name() {
return "iOS";
};
Size2 OSIPhone::get_window_size() const {
return Vector2(video_mode.width, video_mode.height);
}
bool OSIPhone::has_touchscreen_ui_hint() const {
return true;
}
void OSIPhone::set_locale(String p_locale) {
locale_code = p_locale;
}
String OSIPhone::get_locale() const {
return locale_code;
}
extern bool _play_video(String p_path, float p_volume, String p_audio_track, String p_subtitle_track);
extern bool _is_video_playing();
extern void _pause_video();
extern void _unpause_video();
extern void _stop_video();
extern void _focus_out_video();
Error OSIPhone::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track) {
FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
bool exists = f && f->is_open();
String tempFile = get_data_dir();
if (!exists)
return FAILED;
if (p_path.begins_with("res://")) {
if (PackedData::get_singleton()->has_path(p_path)) {
print("Unable to play %S using the native player as it resides in a .pck file\n", p_path.c_str());
return ERR_INVALID_PARAMETER;
} else {
p_path = p_path.replace("res:/", ProjectSettings::get_singleton()->get_resource_path());
}
} else if (p_path.begins_with("user://"))
p_path = p_path.replace("user:/", get_data_dir());
memdelete(f);
print("Playing video: %S\n", p_path.c_str());
if (_play_video(p_path, p_volume, p_audio_track, p_subtitle_track))
return OK;
return FAILED;
}
bool OSIPhone::native_video_is_playing() const {
return _is_video_playing();
}
void OSIPhone::native_video_pause() {
if (native_video_is_playing())
_pause_video();
}
void OSIPhone::native_video_unpause() {
_unpause_video();
};
void OSIPhone::native_video_focus_out() {
_focus_out_video();
};
void OSIPhone::native_video_stop() {
if (native_video_is_playing())
_stop_video();
}
bool OSIPhone::_check_internal_feature_support(const String &p_feature) {
return p_feature == "mobile" || p_feature == "etc" || p_feature == "pvrtc" || p_feature == "etc2";
}
OSIPhone::OSIPhone(int width, int height) {
main_loop = NULL;
visual_server = NULL;
VideoMode vm;
vm.fullscreen = true;
vm.width = width;
vm.height = height;
vm.resizable = false;
set_video_mode(vm);
event_count = 0;
};
OSIPhone::~OSIPhone() {
}
#endif