godot/platform/android/libs/play_licensing/AndroidManifest.xml
Juan Linietsky 31ce3c5fd0 -fix bug in cache for atlas import/export
-fix some menus
-fixed bug in out transition curves
-detect and remove file:/// in collada
-remove multiscript for now
-remove dependencies on mouse in OS, moved to Input
-avoid fscache from screwing up (fix might make it slower, but it works)
-funcref was missing, it's there now
2014-03-13 22:57:24 -03:00

25 lines
1.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2010 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.google.android.vending.licensing"
android:versionCode="2"
android:versionName="1.5">
<!-- Devices >= 3 have version of Android Market that supports licensing. -->
<uses-sdk android:minSdkVersion="3" android:targetSdkVersion="15" />
<!-- Required permission to check licensing. -->
<uses-permission android:name="com.android.vending.CHECK_LICENSE" />
</manifest>