godot/platform/android/libs/play_licensing/src/com/google/android/vending/licensing/NullDeviceLimiter.java
Juan Linietsky 31ce3c5fd0 -fix bug in cache for atlas import/export
-fix some menus
-fixed bug in out transition curves
-detect and remove file:/// in collada
-remove multiscript for now
-remove dependencies on mouse in OS, moved to Input
-avoid fscache from screwing up (fix might make it slower, but it works)
-funcref was missing, it's there now
2014-03-13 22:57:24 -03:00

33 lines
1.1 KiB
Java

/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.android.vending.licensing;
/**
* A DeviceLimiter that doesn't limit the number of devices that can use a
* given user's license.
* <p>
* Unless you have reason to believe that your application is being pirated
* by multiple users using the same license (signing in to Market as the same
* user), we recommend you use this implementation.
*/
public class NullDeviceLimiter implements DeviceLimiter {
public int isDeviceAllowed(String userId) {
return Policy.LICENSED;
}
}