godot/scene/2d
2021-11-10 23:01:00 -05:00
..
animated_sprite.cpp Fix rendering centered odd-size texture in AnimatedSprite/AnimatedSprite3D 2021-10-03 14:15:21 +02:00
animated_sprite.h Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
area_2d.cpp Improve area/body_shape_entered/exited signals parameter names and doc 2021-10-15 11:28:17 -04:00
area_2d.h Return RID instead of Object id in area-body_shape_entered-exited signals. 2021-05-19 10:51:59 +01:00
audio_stream_player_2d.cpp Add Listener2D 2021-10-05 13:29:59 +02:00
audio_stream_player_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
back_buffer_copy.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
back_buffer_copy.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
camera_2d.cpp Fix crash when deleting Camera2D and Viewport assigned to it 2021-10-06 13:41:21 +08:00
camera_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
canvas_item.cpp Add half frame to floor() 2021-09-29 20:03:07 +02:00
canvas_item.h Prevent shaders from generating code before the constructor finishes. 2021-09-21 11:47:51 +01:00
canvas_modulate.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
canvas_modulate.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
collision_object_2d.cpp Merge pull request #54154 from bjauny/fix_areanotification 2021-10-27 20:38:55 +02:00
collision_object_2d.h Move collision layer and mask into CollisionObject. 2021-05-08 11:40:57 +01:00
collision_polygon_2d.cpp Fix unexpected crashes in notification 2021-10-25 11:16:59 +02:00
collision_polygon_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
collision_shape_2d.cpp Fix unexpected crashes in notification 2021-10-25 11:16:59 +02:00
collision_shape_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
cpu_particles_2d.cpp Fix color properties of particle nodes/material 2021-07-15 10:25:35 +02:00
cpu_particles_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
joints_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
joints_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
light_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
light_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
light_occluder_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
light_occluder_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
line_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
line_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
line_builder.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 13:23:38 +02:00
line_builder.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
listener_2d.cpp Add Listener2D 2021-10-05 13:29:59 +02:00
listener_2d.h Add Listener2D 2021-10-05 13:29:59 +02:00
mesh_instance_2d.cpp Fix MeshInstance2D rect 2021-10-23 11:54:55 +02:00
mesh_instance_2d.h Fix MeshInstance2D rect 2021-10-23 11:54:55 +02:00
multimesh_instance_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
multimesh_instance_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
navigation_2d.cpp Backport nav server to 3.x 2021-11-10 23:01:00 -05:00
navigation_2d.h Backport nav server to 3.x 2021-11-10 23:01:00 -05:00
navigation_agent_2d.cpp Backport nav server to 3.x 2021-11-10 23:01:00 -05:00
navigation_agent_2d.h Backport nav server to 3.x 2021-11-10 23:01:00 -05:00
navigation_obstacle_2d.cpp Backport nav server to 3.x 2021-11-10 23:01:00 -05:00
navigation_obstacle_2d.h Backport nav server to 3.x 2021-11-10 23:01:00 -05:00
navigation_polygon.cpp Backport nav server to 3.x 2021-11-10 23:01:00 -05:00
navigation_polygon.h Backport nav server to 3.x 2021-11-10 23:01:00 -05:00
node_2d.cpp Add property value pinning 2021-11-08 17:42:27 +01:00
node_2d.h Add property value pinning 2021-11-08 17:42:27 +01:00
parallax_background.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
parallax_background.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
parallax_layer.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
parallax_layer.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
particles_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
particles_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
path_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
path_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
physics_body_2d.cpp Fix test_move reporting collision when touching another body 2021-11-10 11:07:32 -07:00
physics_body_2d.h Backport new methods for KinematicBody and KinematicCollision 2021-08-26 12:16:40 +08:00
polygon_2d.cpp Fix errors with invalid bone node path in Polygon2D 2021-11-03 17:31:10 +01:00
polygon_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
position_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
position_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
ray_cast_2d.cpp Fix unexpected crashes in notification 2021-10-25 11:16:59 +02:00
ray_cast_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
remote_transform_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
remote_transform_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
skeleton_2d.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
skeleton_2d.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
sprite.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
sprite.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
tile_map.cpp Backport nav server to 3.x 2021-11-10 23:01:00 -05:00
tile_map.h Backport nav server to 3.x 2021-11-10 23:01:00 -05:00
touch_screen_button.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
touch_screen_button.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
visibility_notifier_2d.cpp Fix VisibilityEnabler2D throwing a signal error when process_parent or physics_process_parent are enabled 2021-09-24 19:03:10 +02:00
visibility_notifier_2d.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
y_sort.cpp Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
y_sort.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00