godot/drivers/gles2
Rémi Verschelde 22863363a7
Merge pull request #37475 from azagaya/3.2
Fixed images in black margins
2020-07-03 13:09:22 +02:00
..
shaders SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
rasterizer_array_gles2.h GLES2 2d Batch rendering (across items) 2020-04-04 17:13:58 +01:00
rasterizer_canvas_base_gles2.cpp Fixed images in black margins 2020-06-03 18:33:33 -03:00
rasterizer_canvas_base_gles2.h GLES2 2d Batch rendering (across items) 2020-04-04 17:13:58 +01:00
rasterizer_canvas_gles2.cpp GLES2 Batching - Fix texture wrapping state bug. 2020-06-23 08:34:17 +01:00
rasterizer_canvas_gles2.h GLES2 batching - Add UV precision adjustment for tilemaps 2020-06-07 16:29:40 +01:00
rasterizer_gles2.cpp Add shader time scaling 2020-06-06 23:59:48 +02:00
rasterizer_gles2.h Add shader time scaling 2020-06-06 23:59:48 +02:00
rasterizer_scene_gles2.cpp Merge pull request #38099 from clayjohn/GLES2-skeleton-rebind 2020-04-22 08:23:43 +02:00
rasterizer_scene_gles2.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
rasterizer_storage_gles2.cpp GLES2 Batching - prevent baking on VERTEX use in a shader 2020-06-19 09:42:04 +01:00
rasterizer_storage_gles2.h GLES2 Batching - prevent baking on VERTEX use in a shader 2020-06-19 09:42:04 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
shader_compiler_gles2.cpp GLES2 Batching - prevent baking on VERTEX use in a shader 2020-06-19 09:42:04 +01:00
shader_compiler_gles2.h GLES2 Batching - prevent baking on VERTEX use in a shader 2020-06-19 09:42:04 +01:00
shader_gles2.cpp Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt 2020-03-05 13:09:49 -08:00
shader_gles2.h Add support for opengl external textures as defined by https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image_external.txt 2020-03-05 13:09:49 -08:00