godot/core/type_info.h
2017-08-20 22:07:43 +02:00

203 lines
7.6 KiB
C++

#ifndef GET_TYPE_INFO_H
#define GET_TYPE_INFO_H
#ifdef DEBUG_METHODS_ENABLED
template <bool C, typename T = void>
struct EnableIf {
typedef T type;
};
template <typename T>
struct EnableIf<false, T> {
};
template <typename, typename>
struct TypesAreSame {
static bool const value = false;
};
template <typename A>
struct TypesAreSame<A, A> {
static bool const value = true;
};
template <typename B, typename D>
struct TypeInherits {
static D *get_d();
static char (&test(B *))[1];
static char (&test(...))[2];
static bool const value = sizeof(test(get_d())) == sizeof(char) &&
!TypesAreSame<B volatile const, void volatile const>::value;
};
template <class T, typename = void>
struct GetTypeInfo {
enum { VARIANT_TYPE = Variant::NIL };
static inline StringName get_class_name() {
ERR_PRINT("GetTypeInfo fallback. Bug!");
return StringName(); // Not "Nil", this is an error
}
};
#define MAKE_TYPE_INFO(m_type, m_var_type) \
template <> \
struct GetTypeInfo<m_type> { \
enum { VARIANT_TYPE = m_var_type }; \
static inline StringName get_class_name() { \
return Variant::get_type_name((Variant::Type)VARIANT_TYPE); \
} \
}; \
template <> \
struct GetTypeInfo<const m_type &> { \
enum { VARIANT_TYPE = m_var_type }; \
static inline StringName get_class_name() { \
return Variant::get_type_name((Variant::Type)VARIANT_TYPE); \
} \
};
MAKE_TYPE_INFO(bool, Variant::BOOL)
MAKE_TYPE_INFO(uint8_t, Variant::INT)
MAKE_TYPE_INFO(int8_t, Variant::INT)
MAKE_TYPE_INFO(uint16_t, Variant::INT)
MAKE_TYPE_INFO(int16_t, Variant::INT)
MAKE_TYPE_INFO(uint32_t, Variant::INT)
MAKE_TYPE_INFO(int32_t, Variant::INT)
MAKE_TYPE_INFO(int64_t, Variant::INT)
MAKE_TYPE_INFO(uint64_t, Variant::INT)
MAKE_TYPE_INFO(wchar_t, Variant::INT)
MAKE_TYPE_INFO(float, Variant::REAL)
MAKE_TYPE_INFO(double, Variant::REAL)
MAKE_TYPE_INFO(String, Variant::STRING)
MAKE_TYPE_INFO(Vector2, Variant::VECTOR2)
MAKE_TYPE_INFO(Rect2, Variant::RECT2)
MAKE_TYPE_INFO(Vector3, Variant::VECTOR3)
MAKE_TYPE_INFO(Transform2D, Variant::TRANSFORM2D)
MAKE_TYPE_INFO(Plane, Variant::PLANE)
MAKE_TYPE_INFO(Quat, Variant::QUAT)
MAKE_TYPE_INFO(Rect3, Variant::RECT3)
MAKE_TYPE_INFO(Basis, Variant::BASIS)
MAKE_TYPE_INFO(Transform, Variant::TRANSFORM)
MAKE_TYPE_INFO(Color, Variant::COLOR)
MAKE_TYPE_INFO(NodePath, Variant::NODE_PATH)
MAKE_TYPE_INFO(RID, Variant::_RID)
MAKE_TYPE_INFO(Dictionary, Variant::DICTIONARY)
MAKE_TYPE_INFO(Array, Variant::ARRAY)
MAKE_TYPE_INFO(PoolByteArray, Variant::POOL_BYTE_ARRAY)
MAKE_TYPE_INFO(PoolIntArray, Variant::POOL_INT_ARRAY)
MAKE_TYPE_INFO(PoolRealArray, Variant::POOL_REAL_ARRAY)
MAKE_TYPE_INFO(PoolStringArray, Variant::POOL_STRING_ARRAY)
MAKE_TYPE_INFO(PoolVector2Array, Variant::POOL_VECTOR2_ARRAY)
MAKE_TYPE_INFO(PoolVector3Array, Variant::POOL_VECTOR3_ARRAY)
MAKE_TYPE_INFO(PoolColorArray, Variant::POOL_COLOR_ARRAY)
MAKE_TYPE_INFO(StringName, Variant::STRING)
MAKE_TYPE_INFO(IP_Address, Variant::STRING)
class BSP_Tree;
MAKE_TYPE_INFO(BSP_Tree, Variant::DICTIONARY)
#define MAKE_TYPE_INFO_WITH_NAME(m_type, m_var_type, m_class_name) \
template <> \
struct GetTypeInfo<m_type> { \
enum { VARIANT_TYPE = m_var_type }; \
static inline StringName get_class_name() { \
return m_class_name; \
} \
}; \
template <> \
struct GetTypeInfo<const m_type &> { \
enum { VARIANT_TYPE = m_var_type }; \
static inline StringName get_class_name() { \
return m_class_name; \
} \
};
MAKE_TYPE_INFO_WITH_NAME(RefPtr, Variant::OBJECT, "Reference")
MAKE_TYPE_INFO_WITH_NAME(Variant, Variant::NIL, "Variant")
#define MAKE_TEMPLATE_TYPE_INFO(m_template, m_type, m_var_type) \
template <> \
struct GetTypeInfo<m_template<m_type> > { \
enum { VARIANT_TYPE = m_var_type }; \
static inline StringName get_class_name() { \
return Variant::get_type_name((Variant::Type)VARIANT_TYPE); \
} \
}; \
template <> \
struct GetTypeInfo<const m_template<m_type> &> { \
enum { VARIANT_TYPE = m_var_type }; \
static inline StringName get_class_name() { \
return Variant::get_type_name((Variant::Type)VARIANT_TYPE); \
} \
};
MAKE_TEMPLATE_TYPE_INFO(Vector, uint8_t, Variant::POOL_BYTE_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, int, Variant::POOL_INT_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, float, Variant::POOL_REAL_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, String, Variant::POOL_STRING_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, Vector2, Variant::POOL_VECTOR2_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, Vector3, Variant::POOL_VECTOR3_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, Color, Variant::POOL_COLOR_ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, Variant, Variant::ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, RID, Variant::ARRAY)
MAKE_TEMPLATE_TYPE_INFO(Vector, Plane, Variant::ARRAY)
MAKE_TEMPLATE_TYPE_INFO(PoolVector, Plane, Variant::ARRAY)
MAKE_TEMPLATE_TYPE_INFO(PoolVector, Face3, Variant::POOL_VECTOR3_ARRAY)
template <typename T>
struct GetTypeInfo<T *, typename EnableIf<TypeInherits<Object, T>::value>::type> {
enum { VARIANT_TYPE = Variant::OBJECT };
static inline StringName get_class_name() {
return T::get_class_static();
}
};
template <typename T>
struct GetTypeInfo<const T *, typename EnableIf<TypeInherits<Object, T>::value>::type> {
enum { VARIANT_TYPE = Variant::OBJECT };
static inline StringName get_class_name() {
return T::get_class_static();
}
};
#define TEMPL_MAKE_ENUM_TYPE_INFO(m_enum, m_impl) \
template <> \
struct GetTypeInfo<m_impl> { \
enum { VARIANT_TYPE = Variant::INT }; \
static inline StringName get_class_name() { return "enum." #m_enum; } \
};
#define MAKE_ENUM_TYPE_INFO(m_enum) \
TEMPL_MAKE_ENUM_TYPE_INFO(m_enum, m_enum) \
TEMPL_MAKE_ENUM_TYPE_INFO(m_enum, m_enum const) \
TEMPL_MAKE_ENUM_TYPE_INFO(m_enum, m_enum &) \
TEMPL_MAKE_ENUM_TYPE_INFO(m_enum, const m_enum &)
template <typename T>
inline StringName __constant_get_enum_name(T param, const String &p_constant) {
if (GetTypeInfo<T>::VARIANT_TYPE == Variant::NIL)
ERR_PRINTS("Missing VARIANT_ENUM_CAST for constant's enum: " + p_constant);
return GetTypeInfo<T>::get_class_name();
}
#else
#define MAKE_ENUM_TYPE_INFO(m_enum)
#endif // DEBUG_METHODS_ENABLED
#endif // GET_TYPE_INFO_H