godot/demos/2d/isometric_light/cubio.tscn
Rémi Verschelde 69e67d51c7 Port 2D demos to TSCN/TRES formats
Part of #4196.

(cherry picked from commit 23cf6a85bd)
2016-04-02 22:19:30 +02:00

327 lines
20 KiB
Text

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anims/top = SubResource( 7 )
anims/top_left = SubResource( 8 )
playback/active = true
playback/speed = 1.0
blend_times = [ ]
autoplay = "idle"
[node name="Light2D" type="Light2D" parent="."]
transform/pos = Vector2( -0.140442, 2.64355 )
enabled = true
texture = ExtResource( 163 )
offset = Vector2( 0, 0 )
scale = 8.0
color = Color( 1, 1, 1, 1 )
energy = 1.0
mode = 0
range/height = 100.0
range/z_min = -1024
range/z_max = 1024
range/layer_min = 0
range/layer_max = 0
range/item_mask = 3
shadow/enabled = true
shadow/color = Color( 0, 0, 0, 0 )
shadow/buffer_size = 2048
shadow/esm_multiplier = 80.0
shadow/item_mask = 1
[node name="Sprite" type="Sprite" parent="."]
visibility/opacity = 0.3
texture = ExtResource( 164 )
offset = Vector2( 0, -5.72164 )