godot/drivers/gles_common
Rémi Verschelde 49646383f1
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆

(cherry picked from commit b5334d14f7)
2021-01-13 16:17:06 +01:00
..
batch_diagnose.inc Batching - more error checking options 2020-11-21 15:12:36 +00:00
rasterizer_array.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rasterizer_asserts.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rasterizer_canvas_batcher.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
rasterizer_storage_common.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub Unified GLES2 / GLES3 Batching 2020-10-16 10:34:47 +01:00