Took the opportunity to undo the Godot changed made to the opus source. The opus module should eventually be built in its own environment to avoid polluting others with too many include dirs and defines. TODO: Fix the platform/ stuff for opus.
12 lines
236 B
C++
12 lines
236 B
C++
#ifndef __CONFIG_TYPES_H__
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#define __CONFIG_TYPES_H__
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#include "int_types.h"
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typedef int16_t ogg_int16_t;
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typedef uint16_t ogg_uint16_t;
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typedef int32_t ogg_int32_t;
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typedef uint32_t ogg_uint32_t;
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typedef int64_t ogg_int64_t;
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#endif
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