godot/core/array.h
Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?

I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon

A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format

A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
2017-03-05 16:44:50 +01:00

92 lines
3.4 KiB
C++

/*************************************************************************/
/* array.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef ARRAY_H
#define ARRAY_H
#include "typedefs.h"
class Variant;
class ArrayPrivate;
class Object;
class StringName;
class Array {
mutable ArrayPrivate *_p;
void _ref(const Array &p_from) const;
void _unref() const;
public:
Variant &operator[](int p_idx);
const Variant &operator[](int p_idx) const;
void set(int p_idx, const Variant &p_value);
const Variant &get(int p_idx) const;
int size() const;
bool empty() const;
void clear();
bool operator==(const Array &p_array) const;
uint32_t hash() const;
void operator=(const Array &p_array);
void push_back(const Variant &p_value);
_FORCE_INLINE_ void append(const Variant &p_value) { push_back(p_value); } //for python compatibility
Error resize(int p_new_size);
void insert(int p_pos, const Variant &p_value);
void remove(int p_pos);
Variant front() const;
Variant back() const;
void sort();
void sort_custom(Object *p_obj, const StringName &p_function);
void invert();
int find(const Variant &p_value, int p_from = 0) const;
int rfind(const Variant &p_value, int p_from = -1) const;
int find_last(const Variant &p_value) const;
int count(const Variant &p_value) const;
bool has(const Variant &p_value) const;
void erase(const Variant &p_value);
void push_front(const Variant &p_value);
Variant pop_back();
Variant pop_front();
Array(const Array &p_from);
Array();
~Array();
};
#endif // ARRAY_H