godot/doc/classes/Gradient.xml
Rémi Verschelde 33b2070d2e Remove obsolete GLES2 backend code
This code currently isn't compiled (and cannot compile).

We plan to re-add OpenGL ES-based renderer(s) in Godot 4.0 alongside Vulkan
(probably ES 3.0, possibly also a low-end ES 2.0), but the code will be quite
different so it's not relevant to keep this old Godot 3.2 code.

The `drivers/gles2` code from the `3.2` branch can be used as a reference for
a potential new implementation.
2020-08-13 10:04:53 +02:00

100 lines
3.2 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="Gradient" inherits="Resource" version="4.0">
<brief_description>
A color interpolator resource which can be used to generate colors between user-defined color points.
</brief_description>
<description>
Given a set of colors, this resource will interpolate them in order. This means that if you have color 1, color 2 and color 3, the ramp will interpolate from color 1 to color 2 and from color 2 to color 3. The ramp will initially have 2 colors (black and white), one (black) at ramp lower offset 0 and the other (white) at the ramp higher offset 1.
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_point">
<return type="void">
</return>
<argument index="0" name="offset" type="float">
</argument>
<argument index="1" name="color" type="Color">
</argument>
<description>
Adds the specified color to the end of the ramp, with the specified offset.
</description>
</method>
<method name="get_color">
<return type="Color">
</return>
<argument index="0" name="point" type="int">
</argument>
<description>
Returns the color of the ramp color at index [code]point[/code].
</description>
</method>
<method name="get_offset">
<return type="float">
</return>
<argument index="0" name="point" type="int">
</argument>
<description>
Returns the offset of the ramp color at index [code]point[/code].
</description>
</method>
<method name="get_point_count" qualifiers="const">
<return type="int">
</return>
<description>
Returns the number of colors in the ramp.
</description>
</method>
<method name="interpolate">
<return type="Color">
</return>
<argument index="0" name="offset" type="float">
</argument>
<description>
Returns the interpolated color specified by [code]offset[/code].
</description>
</method>
<method name="remove_point">
<return type="void">
</return>
<argument index="0" name="offset" type="int">
</argument>
<description>
Removes the color at the index [code]offset[/code].
</description>
</method>
<method name="set_color">
<return type="void">
</return>
<argument index="0" name="point" type="int">
</argument>
<argument index="1" name="color" type="Color">
</argument>
<description>
Sets the color of the ramp color at index [code]point[/code].
</description>
</method>
<method name="set_offset">
<return type="void">
</return>
<argument index="0" name="point" type="int">
</argument>
<argument index="1" name="offset" type="float">
</argument>
<description>
Sets the offset for the ramp color at index [code]point[/code].
</description>
</method>
</methods>
<members>
<member name="colors" type="PackedColorArray" setter="set_colors" getter="get_colors" default="PackedColorArray( 0, 0, 0, 1, 1, 1, 1, 1 )">
Gradient's colors returned as a [PackedColorArray].
</member>
<member name="offsets" type="PackedFloat32Array" setter="set_offsets" getter="get_offsets" default="PackedFloat32Array( 0, 1 )">
Gradient's offsets returned as a [PackedFloat32Array].
</member>
</members>
<constants>
</constants>
</class>