godot/scene/gui/graph_edit.cpp
Juan Linietsky 33b5c57199 Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.

Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.

For Variant, the float datatype is always 64 bits, and exposed as `float`.

We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.

Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
2020-02-25 12:55:53 +01:00

1423 lines
43 KiB
C++

/*************************************************************************/
/* graph_edit.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "graph_edit.h"
#include "core/os/input.h"
#include "core/os/keyboard.h"
#include "scene/gui/box_container.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_scale.h"
#endif
#define ZOOM_SCALE 1.2
#define MIN_ZOOM (((1 / ZOOM_SCALE) / ZOOM_SCALE) / ZOOM_SCALE)
#define MAX_ZOOM (1 * ZOOM_SCALE * ZOOM_SCALE * ZOOM_SCALE)
bool GraphEditFilter::has_point(const Point2 &p_point) const {
return ge->_filter_input(p_point);
}
GraphEditFilter::GraphEditFilter(GraphEdit *p_edit) {
ge = p_edit;
}
Error GraphEdit::connect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port) {
if (is_node_connected(p_from, p_from_port, p_to, p_to_port))
return OK;
Connection c;
c.from = p_from;
c.from_port = p_from_port;
c.to = p_to;
c.to_port = p_to_port;
c.activity = 0;
connections.push_back(c);
top_layer->update();
update();
connections_layer->update();
return OK;
}
bool GraphEdit::is_node_connected(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port) {
for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
if (E->get().from == p_from && E->get().from_port == p_from_port && E->get().to == p_to && E->get().to_port == p_to_port)
return true;
}
return false;
}
void GraphEdit::disconnect_node(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port) {
for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
if (E->get().from == p_from && E->get().from_port == p_from_port && E->get().to == p_to && E->get().to_port == p_to_port) {
connections.erase(E);
top_layer->update();
update();
connections_layer->update();
return;
}
}
}
bool GraphEdit::clips_input() const {
return true;
}
void GraphEdit::get_connection_list(List<Connection> *r_connections) const {
*r_connections = connections;
}
void GraphEdit::set_scroll_ofs(const Vector2 &p_ofs) {
setting_scroll_ofs = true;
h_scroll->set_value(p_ofs.x);
v_scroll->set_value(p_ofs.y);
_update_scroll();
setting_scroll_ofs = false;
}
Vector2 GraphEdit::get_scroll_ofs() const {
return Vector2(h_scroll->get_value(), v_scroll->get_value());
}
void GraphEdit::_scroll_moved(double) {
if (!awaiting_scroll_offset_update) {
call_deferred("_update_scroll_offset");
awaiting_scroll_offset_update = true;
}
top_layer->update();
update();
if (!setting_scroll_ofs) { //in godot, signals on change value are avoided as a convention
emit_signal("scroll_offset_changed", get_scroll_ofs());
}
}
void GraphEdit::_update_scroll_offset() {
set_block_minimum_size_adjust(true);
for (int i = 0; i < get_child_count(); i++) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
if (!gn)
continue;
Point2 pos = gn->get_offset() * zoom;
pos -= Point2(h_scroll->get_value(), v_scroll->get_value());
gn->set_position(pos);
if (gn->get_scale() != Vector2(zoom, zoom)) {
gn->set_scale(Vector2(zoom, zoom));
}
}
connections_layer->set_position(-Point2(h_scroll->get_value(), v_scroll->get_value()));
set_block_minimum_size_adjust(false);
awaiting_scroll_offset_update = false;
}
void GraphEdit::_update_scroll() {
if (updating)
return;
updating = true;
set_block_minimum_size_adjust(true);
Rect2 screen;
for (int i = 0; i < get_child_count(); i++) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
if (!gn)
continue;
Rect2 r;
r.position = gn->get_offset() * zoom;
r.size = gn->get_size() * zoom;
screen = screen.merge(r);
}
screen.position -= get_size();
screen.size += get_size() * 2.0;
h_scroll->set_min(screen.position.x);
h_scroll->set_max(screen.position.x + screen.size.x);
h_scroll->set_page(get_size().x);
if (h_scroll->get_max() - h_scroll->get_min() <= h_scroll->get_page())
h_scroll->hide();
else
h_scroll->show();
v_scroll->set_min(screen.position.y);
v_scroll->set_max(screen.position.y + screen.size.y);
v_scroll->set_page(get_size().y);
if (v_scroll->get_max() - v_scroll->get_min() <= v_scroll->get_page())
v_scroll->hide();
else
v_scroll->show();
Size2 hmin = h_scroll->get_combined_minimum_size();
Size2 vmin = v_scroll->get_combined_minimum_size();
// Avoid scrollbar overlapping.
h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, v_scroll->is_visible() ? -vmin.width : 0);
v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, h_scroll->is_visible() ? -hmin.height : 0);
set_block_minimum_size_adjust(false);
if (!awaiting_scroll_offset_update) {
call_deferred("_update_scroll_offset");
awaiting_scroll_offset_update = true;
}
updating = false;
}
void GraphEdit::_graph_node_raised(Node *p_gn) {
GraphNode *gn = Object::cast_to<GraphNode>(p_gn);
ERR_FAIL_COND(!gn);
if (gn->is_comment()) {
move_child(gn, 0);
} else {
gn->raise();
}
int first_not_comment = 0;
for (int i = 0; i < get_child_count(); i++) {
GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i));
if (gn2 && !gn2->is_comment()) {
first_not_comment = i;
break;
}
}
move_child(connections_layer, first_not_comment);
top_layer->raise();
emit_signal("node_selected", p_gn);
}
void GraphEdit::_graph_node_moved(Node *p_gn) {
GraphNode *gn = Object::cast_to<GraphNode>(p_gn);
ERR_FAIL_COND(!gn);
top_layer->update();
update();
connections_layer->update();
}
void GraphEdit::add_child_notify(Node *p_child) {
Control::add_child_notify(p_child);
top_layer->call_deferred("raise"); //top layer always on top!
GraphNode *gn = Object::cast_to<GraphNode>(p_child);
if (gn) {
gn->set_scale(Vector2(zoom, zoom));
gn->connect_compat("offset_changed", this, "_graph_node_moved", varray(gn));
gn->connect_compat("raise_request", this, "_graph_node_raised", varray(gn));
gn->connect_compat("item_rect_changed", connections_layer, "update");
_graph_node_moved(gn);
gn->set_mouse_filter(MOUSE_FILTER_PASS);
}
}
void GraphEdit::remove_child_notify(Node *p_child) {
Control::remove_child_notify(p_child);
if (is_inside_tree()) {
top_layer->call_deferred("raise"); //top layer always on top!
}
GraphNode *gn = Object::cast_to<GraphNode>(p_child);
if (gn) {
gn->disconnect_compat("offset_changed", this, "_graph_node_moved");
gn->disconnect_compat("raise_request", this, "_graph_node_raised");
}
}
void GraphEdit::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
port_grab_distance_horizontal = get_constant("port_grab_distance_horizontal");
port_grab_distance_vertical = get_constant("port_grab_distance_vertical");
zoom_minus->set_icon(get_icon("minus"));
zoom_reset->set_icon(get_icon("reset"));
zoom_plus->set_icon(get_icon("more"));
snap_button->set_icon(get_icon("snap"));
}
if (p_what == NOTIFICATION_READY) {
Size2 hmin = h_scroll->get_combined_minimum_size();
Size2 vmin = v_scroll->get_combined_minimum_size();
h_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_BEGIN, 0);
h_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
h_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -hmin.height);
h_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
v_scroll->set_anchor_and_margin(MARGIN_LEFT, ANCHOR_END, -vmin.width);
v_scroll->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
v_scroll->set_anchor_and_margin(MARGIN_TOP, ANCHOR_BEGIN, 0);
v_scroll->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
}
if (p_what == NOTIFICATION_DRAW) {
draw_style_box(get_stylebox("bg"), Rect2(Point2(), get_size()));
if (is_using_snap()) {
//draw grid
int snap = get_snap();
Vector2 offset = get_scroll_ofs() / zoom;
Size2 size = get_size() / zoom;
Point2i from = (offset / float(snap)).floor();
Point2i len = (size / float(snap)).floor() + Vector2(1, 1);
Color grid_minor = get_color("grid_minor");
Color grid_major = get_color("grid_major");
for (int i = from.x; i < from.x + len.x; i++) {
Color color;
if (ABS(i) % 10 == 0)
color = grid_major;
else
color = grid_minor;
float base_ofs = i * snap * zoom - offset.x * zoom;
draw_line(Vector2(base_ofs, 0), Vector2(base_ofs, get_size().height), color);
}
for (int i = from.y; i < from.y + len.y; i++) {
Color color;
if (ABS(i) % 10 == 0)
color = grid_major;
else
color = grid_minor;
float base_ofs = i * snap * zoom - offset.y * zoom;
draw_line(Vector2(0, base_ofs), Vector2(get_size().width, base_ofs), color);
}
}
}
if (p_what == NOTIFICATION_RESIZED) {
_update_scroll();
top_layer->update();
}
}
bool GraphEdit::_filter_input(const Point2 &p_point) {
Ref<Texture2D> port = get_icon("port", "GraphNode");
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
if (!gn)
continue;
for (int j = 0; j < gn->get_connection_output_count(); j++) {
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
if (is_in_hot_zone(pos, p_point))
return true;
}
for (int j = 0; j < gn->get_connection_input_count(); j++) {
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
if (is_in_hot_zone(pos, p_point)) {
return true;
}
}
}
return false;
}
void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseButton> mb = p_ev;
if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
Ref<Texture2D> port = get_icon("port", "GraphNode");
Vector2 mpos(mb->get_position().x, mb->get_position().y);
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
if (!gn)
continue;
for (int j = 0; j < gn->get_connection_output_count(); j++) {
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
if (is_in_hot_zone(pos, mpos)) {
if (valid_left_disconnect_types.has(gn->get_connection_output_type(j))) {
//check disconnect
for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
if (E->get().from == gn->get_name() && E->get().from_port == j) {
Node *to = get_node(String(E->get().to));
if (Object::cast_to<GraphNode>(to)) {
connecting_from = E->get().to;
connecting_index = E->get().to_port;
connecting_out = false;
connecting_type = Object::cast_to<GraphNode>(to)->get_connection_input_type(E->get().to_port);
connecting_color = Object::cast_to<GraphNode>(to)->get_connection_input_color(E->get().to_port);
connecting_target = false;
connecting_to = pos;
just_disconnected = true;
emit_signal("disconnection_request", E->get().from, E->get().from_port, E->get().to, E->get().to_port);
to = get_node(String(connecting_from)); //maybe it was erased
if (Object::cast_to<GraphNode>(to)) {
connecting = true;
}
return;
}
}
}
}
connecting = true;
connecting_from = gn->get_name();
connecting_index = j;
connecting_out = true;
connecting_type = gn->get_connection_output_type(j);
connecting_color = gn->get_connection_output_color(j);
connecting_target = false;
connecting_to = pos;
just_disconnected = false;
return;
}
}
for (int j = 0; j < gn->get_connection_input_count(); j++) {
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
if (is_in_hot_zone(pos, mpos)) {
if (right_disconnects || valid_right_disconnect_types.has(gn->get_connection_input_type(j))) {
//check disconnect
for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
if (E->get().to == gn->get_name() && E->get().to_port == j) {
Node *fr = get_node(String(E->get().from));
if (Object::cast_to<GraphNode>(fr)) {
connecting_from = E->get().from;
connecting_index = E->get().from_port;
connecting_out = true;
connecting_type = Object::cast_to<GraphNode>(fr)->get_connection_output_type(E->get().from_port);
connecting_color = Object::cast_to<GraphNode>(fr)->get_connection_output_color(E->get().from_port);
connecting_target = false;
connecting_to = pos;
just_disconnected = true;
emit_signal("disconnection_request", E->get().from, E->get().from_port, E->get().to, E->get().to_port);
fr = get_node(String(connecting_from)); //maybe it was erased
if (Object::cast_to<GraphNode>(fr)) {
connecting = true;
}
return;
}
}
}
}
connecting = true;
connecting_from = gn->get_name();
connecting_index = j;
connecting_out = false;
connecting_type = gn->get_connection_input_type(j);
connecting_color = gn->get_connection_input_color(j);
connecting_target = false;
connecting_to = pos;
just_disconnected = false;
return;
}
}
}
}
Ref<InputEventMouseMotion> mm = p_ev;
if (mm.is_valid() && connecting) {
connecting_to = mm->get_position();
connecting_target = false;
top_layer->update();
Ref<Texture2D> port = get_icon("port", "GraphNode");
Vector2 mpos = mm->get_position();
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
if (!gn)
continue;
if (!connecting_out) {
for (int j = 0; j < gn->get_connection_output_count(); j++) {
Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
int type = gn->get_connection_output_type(j);
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) {
connecting_target = true;
connecting_to = pos;
connecting_target_to = gn->get_name();
connecting_target_index = j;
return;
}
}
} else {
for (int j = 0; j < gn->get_connection_input_count(); j++) {
Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
int type = gn->get_connection_input_type(j);
if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_hot_zone(pos, mpos)) {
connecting_target = true;
connecting_to = pos;
connecting_target_to = gn->get_name();
connecting_target_index = j;
return;
}
}
}
}
}
if (mb.is_valid() && mb->get_button_index() == BUTTON_LEFT && !mb->is_pressed()) {
if (connecting && connecting_target) {
String from = connecting_from;
int from_slot = connecting_index;
String to = connecting_target_to;
int to_slot = connecting_target_index;
if (!connecting_out) {
SWAP(from, to);
SWAP(from_slot, to_slot);
}
emit_signal("connection_request", from, from_slot, to, to_slot);
} else if (!just_disconnected) {
String from = connecting_from;
int from_slot = connecting_index;
Vector2 ofs = Vector2(mb->get_position().x, mb->get_position().y);
if (!connecting_out) {
emit_signal("connection_from_empty", from, from_slot, ofs);
} else {
emit_signal("connection_to_empty", from, from_slot, ofs);
}
}
connecting = false;
top_layer->update();
update();
connections_layer->update();
}
}
bool GraphEdit::_check_clickable_control(Control *p_control, const Vector2 &pos) {
if (p_control->is_set_as_toplevel() || !p_control->is_visible())
return false;
if (!p_control->has_point(pos) || p_control->get_mouse_filter() == MOUSE_FILTER_IGNORE) {
//test children
for (int i = 0; i < p_control->get_child_count(); i++) {
Control *subchild = Object::cast_to<Control>(p_control->get_child(i));
if (!subchild)
continue;
if (_check_clickable_control(subchild, pos - subchild->get_position())) {
return true;
}
}
return false;
} else {
return true;
}
}
bool GraphEdit::is_in_hot_zone(const Vector2 &pos, const Vector2 &p_mouse_pos) {
if (!Rect2(pos.x - port_grab_distance_horizontal, pos.y - port_grab_distance_vertical, port_grab_distance_horizontal * 2, port_grab_distance_vertical * 2).has_point(p_mouse_pos))
return false;
for (int i = 0; i < get_child_count(); i++) {
Control *child = Object::cast_to<Control>(get_child(i));
if (!child)
continue;
Rect2 rect = child->get_rect();
if (rect.has_point(p_mouse_pos)) {
//check sub-controls
Vector2 subpos = p_mouse_pos - rect.position;
for (int j = 0; j < child->get_child_count(); j++) {
Control *subchild = Object::cast_to<Control>(child->get_child(j));
if (!subchild)
continue;
if (_check_clickable_control(subchild, subpos - subchild->get_position())) {
return false;
}
}
}
}
return true;
}
template <class Vector2>
static _FORCE_INLINE_ Vector2 _bezier_interp(real_t t, Vector2 start, Vector2 control_1, Vector2 control_2, Vector2 end) {
/* Formula from Wikipedia article on Bezier curves. */
real_t omt = (1.0 - t);
real_t omt2 = omt * omt;
real_t omt3 = omt2 * omt;
real_t t2 = t * t;
real_t t3 = t2 * t;
return start * omt3 + control_1 * omt2 * t * 3.0 + control_2 * omt * t2 * 3.0 + end * t3;
}
void GraphEdit::_bake_segment2d(Vector<Vector2> &points, Vector<Color> &colors, float p_begin, float p_end, const Vector2 &p_a, const Vector2 &p_out, const Vector2 &p_b, const Vector2 &p_in, int p_depth, int p_min_depth, int p_max_depth, float p_tol, const Color &p_color, const Color &p_to_color, int &lines) const {
float mp = p_begin + (p_end - p_begin) * 0.5;
Vector2 beg = _bezier_interp(p_begin, p_a, p_a + p_out, p_b + p_in, p_b);
Vector2 mid = _bezier_interp(mp, p_a, p_a + p_out, p_b + p_in, p_b);
Vector2 end = _bezier_interp(p_end, p_a, p_a + p_out, p_b + p_in, p_b);
Vector2 na = (mid - beg).normalized();
Vector2 nb = (end - mid).normalized();
float dp = Math::rad2deg(Math::acos(na.dot(nb)));
if (p_depth >= p_min_depth && (dp < p_tol || p_depth >= p_max_depth)) {
points.push_back((beg + end) * 0.5);
colors.push_back(p_color.linear_interpolate(p_to_color, mp));
lines++;
} else {
_bake_segment2d(points, colors, p_begin, mp, p_a, p_out, p_b, p_in, p_depth + 1, p_min_depth, p_max_depth, p_tol, p_color, p_to_color, lines);
_bake_segment2d(points, colors, mp, p_end, p_a, p_out, p_b, p_in, p_depth + 1, p_min_depth, p_max_depth, p_tol, p_color, p_to_color, lines);
}
}
void GraphEdit::_draw_cos_line(CanvasItem *p_where, const Vector2 &p_from, const Vector2 &p_to, const Color &p_color, const Color &p_to_color) {
//cubic bezier code
float diff = p_to.x - p_from.x;
float cp_offset;
int cp_len = get_constant("bezier_len_pos");
int cp_neg_len = get_constant("bezier_len_neg");
if (diff > 0) {
cp_offset = MIN(cp_len, diff * 0.5);
} else {
cp_offset = MAX(MIN(cp_len - diff, cp_neg_len), -diff * 0.5);
}
Vector2 c1 = Vector2(cp_offset * zoom, 0);
Vector2 c2 = Vector2(-cp_offset * zoom, 0);
int lines = 0;
Vector<Point2> points;
Vector<Color> colors;
points.push_back(p_from);
colors.push_back(p_color);
_bake_segment2d(points, colors, 0, 1, p_from, c1, p_to, c2, 0, 3, 9, 3, p_color, p_to_color, lines);
points.push_back(p_to);
colors.push_back(p_to_color);
#ifdef TOOLS_ENABLED
p_where->draw_polyline_colors(points, colors, Math::floor(2 * EDSCALE));
#else
p_where->draw_polyline_colors(points, colors, 2);
#endif
}
void GraphEdit::_connections_layer_draw() {
Color activity_color = get_color("activity");
//draw connections
List<List<Connection>::Element *> to_erase;
for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
NodePath fromnp(E->get().from);
Node *from = get_node(fromnp);
if (!from) {
to_erase.push_back(E);
continue;
}
GraphNode *gfrom = Object::cast_to<GraphNode>(from);
if (!gfrom) {
to_erase.push_back(E);
continue;
}
NodePath tonp(E->get().to);
Node *to = get_node(tonp);
if (!to) {
to_erase.push_back(E);
continue;
}
GraphNode *gto = Object::cast_to<GraphNode>(to);
if (!gto) {
to_erase.push_back(E);
continue;
}
Vector2 frompos = gfrom->get_connection_output_position(E->get().from_port) + gfrom->get_offset() * zoom;
Color color = gfrom->get_connection_output_color(E->get().from_port);
Vector2 topos = gto->get_connection_input_position(E->get().to_port) + gto->get_offset() * zoom;
Color tocolor = gto->get_connection_input_color(E->get().to_port);
if (E->get().activity > 0) {
color = color.linear_interpolate(activity_color, E->get().activity);
tocolor = tocolor.linear_interpolate(activity_color, E->get().activity);
}
_draw_cos_line(connections_layer, frompos, topos, color, tocolor);
}
while (to_erase.size()) {
connections.erase(to_erase.front()->get());
to_erase.pop_front();
}
}
void GraphEdit::_top_layer_draw() {
_update_scroll();
if (connecting) {
Node *fromn = get_node(connecting_from);
ERR_FAIL_COND(!fromn);
GraphNode *from = Object::cast_to<GraphNode>(fromn);
ERR_FAIL_COND(!from);
Vector2 pos;
if (connecting_out)
pos = from->get_connection_output_position(connecting_index);
else
pos = from->get_connection_input_position(connecting_index);
pos += from->get_position();
Vector2 topos;
topos = connecting_to;
Color col = connecting_color;
if (connecting_target) {
col.r += 0.4;
col.g += 0.4;
col.b += 0.4;
}
if (!connecting_out) {
SWAP(pos, topos);
}
_draw_cos_line(top_layer, pos, topos, col, col);
}
if (box_selecting) {
top_layer->draw_rect(box_selecting_rect, get_color("selection_fill"));
top_layer->draw_rect(box_selecting_rect, get_color("selection_stroke"), false);
}
}
void GraphEdit::set_selected(Node *p_child) {
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
if (!gn)
continue;
gn->set_selected(gn == p_child);
}
}
void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
Ref<InputEventMouseMotion> mm = p_ev;
if (mm.is_valid() && (mm->get_button_mask() & BUTTON_MASK_MIDDLE || (mm->get_button_mask() & BUTTON_MASK_LEFT && Input::get_singleton()->is_key_pressed(KEY_SPACE)))) {
h_scroll->set_value(h_scroll->get_value() - mm->get_relative().x);
v_scroll->set_value(v_scroll->get_value() - mm->get_relative().y);
}
if (mm.is_valid() && dragging) {
just_selected = true;
// TODO: Remove local mouse pos hack if/when InputEventMouseMotion is fixed to support floats
//drag_accum+=Vector2(mm->get_relative().x,mm->get_relative().y);
drag_accum = get_local_mouse_position() - drag_origin;
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
if (gn && gn->is_selected()) {
Vector2 pos = (gn->get_drag_from() * zoom + drag_accum) / zoom;
// Snapping can be toggled temporarily by holding down Ctrl.
// This is done here as to not toggle the grid when holding down Ctrl.
if (is_using_snap() ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
const int snap = get_snap();
pos = pos.snapped(Vector2(snap, snap));
}
gn->set_offset(pos);
}
}
}
if (mm.is_valid() && box_selecting) {
box_selecting_to = get_local_mouse_position();
box_selecting_rect = Rect2(MIN(box_selecting_from.x, box_selecting_to.x),
MIN(box_selecting_from.y, box_selecting_to.y),
ABS(box_selecting_from.x - box_selecting_to.x),
ABS(box_selecting_from.y - box_selecting_to.y));
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
if (!gn)
continue;
Rect2 r = gn->get_rect();
r.size *= zoom;
bool in_box = r.intersects(box_selecting_rect);
if (in_box)
gn->set_selected(box_selection_mode_aditive);
else
gn->set_selected(previus_selected.find(gn) != NULL);
}
top_layer->update();
}
Ref<InputEventMouseButton> b = p_ev;
if (b.is_valid()) {
if (b->get_button_index() == BUTTON_RIGHT && b->is_pressed()) {
if (box_selecting) {
box_selecting = false;
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
if (!gn)
continue;
gn->set_selected(previus_selected.find(gn) != NULL);
}
top_layer->update();
} else {
if (connecting) {
connecting = false;
top_layer->update();
} else {
emit_signal("popup_request", b->get_global_position());
}
}
}
if (b->get_button_index() == BUTTON_LEFT && !b->is_pressed() && dragging) {
if (!just_selected && drag_accum == Vector2() && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
//deselect current node
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
if (gn) {
Rect2 r = gn->get_rect();
r.size *= zoom;
if (r.has_point(get_local_mouse_position()))
gn->set_selected(false);
}
}
}
if (drag_accum != Vector2()) {
emit_signal("_begin_node_move");
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
if (gn && gn->is_selected())
gn->set_drag(false);
}
emit_signal("_end_node_move");
}
dragging = false;
top_layer->update();
update();
connections_layer->update();
}
if (b->get_button_index() == BUTTON_LEFT && b->is_pressed()) {
GraphNode *gn = NULL;
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn_selected = Object::cast_to<GraphNode>(get_child(i));
if (gn_selected) {
if (gn_selected->is_resizing())
continue;
if (gn_selected->has_point(gn_selected->get_local_mouse_position())) {
gn = gn_selected;
break;
}
}
}
if (gn) {
if (_filter_input(b->get_position()))
return;
dragging = true;
drag_accum = Vector2();
drag_origin = get_local_mouse_position();
just_selected = !gn->is_selected();
if (!gn->is_selected() && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
for (int i = 0; i < get_child_count(); i++) {
GraphNode *o_gn = Object::cast_to<GraphNode>(get_child(i));
if (o_gn)
o_gn->set_selected(o_gn == gn);
}
}
gn->set_selected(true);
for (int i = 0; i < get_child_count(); i++) {
GraphNode *o_gn = Object::cast_to<GraphNode>(get_child(i));
if (!o_gn)
continue;
if (o_gn->is_selected())
o_gn->set_drag(true);
}
} else {
if (_filter_input(b->get_position()))
return;
if (Input::get_singleton()->is_key_pressed(KEY_SPACE))
return;
box_selecting = true;
box_selecting_from = get_local_mouse_position();
if (b->get_control()) {
box_selection_mode_aditive = true;
previus_selected.clear();
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i));
if (!gn2 || !gn2->is_selected())
continue;
previus_selected.push_back(gn2);
}
} else if (b->get_shift()) {
box_selection_mode_aditive = false;
previus_selected.clear();
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i));
if (!gn2 || !gn2->is_selected())
continue;
previus_selected.push_back(gn2);
}
} else {
box_selection_mode_aditive = true;
previus_selected.clear();
for (int i = get_child_count() - 1; i >= 0; i--) {
GraphNode *gn2 = Object::cast_to<GraphNode>(get_child(i));
if (!gn2)
continue;
gn2->set_selected(false);
}
}
}
}
if (b->get_button_index() == BUTTON_LEFT && !b->is_pressed() && box_selecting) {
box_selecting = false;
previus_selected.clear();
top_layer->update();
}
if (b->get_button_index() == BUTTON_WHEEL_UP && b->is_pressed()) {
//too difficult to get right
//set_zoom(zoom*ZOOM_SCALE);
}
if (b->get_button_index() == BUTTON_WHEEL_DOWN && b->is_pressed()) {
//too difficult to get right
//set_zoom(zoom/ZOOM_SCALE);
}
if (b->get_button_index() == BUTTON_WHEEL_UP && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8);
}
if (b->get_button_index() == BUTTON_WHEEL_DOWN && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * b->get_factor() / 8);
}
if (b->get_button_index() == BUTTON_WHEEL_RIGHT || (b->get_button_index() == BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) {
h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * b->get_factor() / 8);
}
if (b->get_button_index() == BUTTON_WHEEL_LEFT || (b->get_button_index() == BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_SHIFT))) {
h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() * b->get_factor() / 8);
}
}
Ref<InputEventKey> k = p_ev;
if (k.is_valid()) {
if (k->get_scancode() == KEY_D && k->is_pressed() && k->get_command()) {
emit_signal("duplicate_nodes_request");
accept_event();
}
if (k->get_scancode() == KEY_C && k->is_pressed() && k->get_command()) {
emit_signal("copy_nodes_request");
accept_event();
}
if (k->get_scancode() == KEY_V && k->is_pressed() && k->get_command()) {
emit_signal("paste_nodes_request");
accept_event();
}
if (k->get_scancode() == KEY_DELETE && k->is_pressed()) {
emit_signal("delete_nodes_request");
accept_event();
}
}
Ref<InputEventMagnifyGesture> magnify_gesture = p_ev;
if (magnify_gesture.is_valid()) {
set_zoom_custom(zoom * magnify_gesture->get_factor(), magnify_gesture->get_position());
}
Ref<InputEventPanGesture> pan_gesture = p_ev;
if (pan_gesture.is_valid()) {
h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() * pan_gesture->get_delta().x / 8);
v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() * pan_gesture->get_delta().y / 8);
}
}
void GraphEdit::set_connection_activity(const StringName &p_from, int p_from_port, const StringName &p_to, int p_to_port, float p_activity) {
for (List<Connection>::Element *E = connections.front(); E; E = E->next()) {
if (E->get().from == p_from && E->get().from_port == p_from_port && E->get().to == p_to && E->get().to_port == p_to_port) {
if (Math::is_equal_approx(E->get().activity, p_activity)) {
//update only if changed
top_layer->update();
connections_layer->update();
}
E->get().activity = p_activity;
return;
}
}
}
void GraphEdit::clear_connections() {
connections.clear();
update();
connections_layer->update();
}
void GraphEdit::set_zoom(float p_zoom) {
set_zoom_custom(p_zoom, get_size() / 2);
}
void GraphEdit::set_zoom_custom(float p_zoom, const Vector2 &p_center) {
p_zoom = CLAMP(p_zoom, MIN_ZOOM, MAX_ZOOM);
if (zoom == p_zoom)
return;
zoom_minus->set_disabled(zoom == MIN_ZOOM);
zoom_plus->set_disabled(zoom == MAX_ZOOM);
Vector2 sbofs = (Vector2(h_scroll->get_value(), v_scroll->get_value()) + p_center) / zoom;
zoom = p_zoom;
top_layer->update();
_update_scroll();
connections_layer->update();
if (is_visible_in_tree()) {
Vector2 ofs = sbofs * zoom - p_center;
h_scroll->set_value(ofs.x);
v_scroll->set_value(ofs.y);
}
update();
}
float GraphEdit::get_zoom() const {
return zoom;
}
void GraphEdit::set_right_disconnects(bool p_enable) {
right_disconnects = p_enable;
}
bool GraphEdit::is_right_disconnects_enabled() const {
return right_disconnects;
}
void GraphEdit::add_valid_right_disconnect_type(int p_type) {
valid_right_disconnect_types.insert(p_type);
}
void GraphEdit::remove_valid_right_disconnect_type(int p_type) {
valid_right_disconnect_types.erase(p_type);
}
void GraphEdit::add_valid_left_disconnect_type(int p_type) {
valid_left_disconnect_types.insert(p_type);
}
void GraphEdit::remove_valid_left_disconnect_type(int p_type) {
valid_left_disconnect_types.erase(p_type);
}
Array GraphEdit::_get_connection_list() const {
List<Connection> conns;
get_connection_list(&conns);
Array arr;
for (List<Connection>::Element *E = conns.front(); E; E = E->next()) {
Dictionary d;
d["from"] = E->get().from;
d["from_port"] = E->get().from_port;
d["to"] = E->get().to;
d["to_port"] = E->get().to_port;
arr.push_back(d);
}
return arr;
}
void GraphEdit::_zoom_minus() {
set_zoom(zoom / ZOOM_SCALE);
}
void GraphEdit::_zoom_reset() {
set_zoom(1);
}
void GraphEdit::_zoom_plus() {
set_zoom(zoom * ZOOM_SCALE);
}
void GraphEdit::add_valid_connection_type(int p_type, int p_with_type) {
ConnType ct;
ct.type_a = p_type;
ct.type_b = p_with_type;
valid_connection_types.insert(ct);
}
void GraphEdit::remove_valid_connection_type(int p_type, int p_with_type) {
ConnType ct;
ct.type_a = p_type;
ct.type_b = p_with_type;
valid_connection_types.erase(ct);
}
bool GraphEdit::is_valid_connection_type(int p_type, int p_with_type) const {
ConnType ct;
ct.type_a = p_type;
ct.type_b = p_with_type;
return valid_connection_types.has(ct);
}
void GraphEdit::set_use_snap(bool p_enable) {
snap_button->set_pressed(p_enable);
update();
}
bool GraphEdit::is_using_snap() const {
return snap_button->is_pressed();
}
int GraphEdit::get_snap() const {
return snap_amount->get_value();
}
void GraphEdit::set_snap(int p_snap) {
ERR_FAIL_COND(p_snap < 5);
snap_amount->set_value(p_snap);
update();
}
void GraphEdit::_snap_toggled() {
update();
}
void GraphEdit::_snap_value_changed(double) {
update();
}
HBoxContainer *GraphEdit::get_zoom_hbox() {
return zoom_hb;
}
void GraphEdit::_bind_methods() {
ClassDB::bind_method(D_METHOD("connect_node", "from", "from_port", "to", "to_port"), &GraphEdit::connect_node);
ClassDB::bind_method(D_METHOD("is_node_connected", "from", "from_port", "to", "to_port"), &GraphEdit::is_node_connected);
ClassDB::bind_method(D_METHOD("disconnect_node", "from", "from_port", "to", "to_port"), &GraphEdit::disconnect_node);
ClassDB::bind_method(D_METHOD("set_connection_activity", "from", "from_port", "to", "to_port", "amount"), &GraphEdit::set_connection_activity);
ClassDB::bind_method(D_METHOD("get_connection_list"), &GraphEdit::_get_connection_list);
ClassDB::bind_method(D_METHOD("clear_connections"), &GraphEdit::clear_connections);
ClassDB::bind_method(D_METHOD("get_scroll_ofs"), &GraphEdit::get_scroll_ofs);
ClassDB::bind_method(D_METHOD("set_scroll_ofs", "ofs"), &GraphEdit::set_scroll_ofs);
ClassDB::bind_method(D_METHOD("add_valid_right_disconnect_type", "type"), &GraphEdit::add_valid_right_disconnect_type);
ClassDB::bind_method(D_METHOD("remove_valid_right_disconnect_type", "type"), &GraphEdit::remove_valid_right_disconnect_type);
ClassDB::bind_method(D_METHOD("add_valid_left_disconnect_type", "type"), &GraphEdit::add_valid_left_disconnect_type);
ClassDB::bind_method(D_METHOD("remove_valid_left_disconnect_type", "type"), &GraphEdit::remove_valid_left_disconnect_type);
ClassDB::bind_method(D_METHOD("add_valid_connection_type", "from_type", "to_type"), &GraphEdit::add_valid_connection_type);
ClassDB::bind_method(D_METHOD("remove_valid_connection_type", "from_type", "to_type"), &GraphEdit::remove_valid_connection_type);
ClassDB::bind_method(D_METHOD("is_valid_connection_type", "from_type", "to_type"), &GraphEdit::is_valid_connection_type);
ClassDB::bind_method(D_METHOD("set_zoom", "p_zoom"), &GraphEdit::set_zoom);
ClassDB::bind_method(D_METHOD("get_zoom"), &GraphEdit::get_zoom);
ClassDB::bind_method(D_METHOD("set_snap", "pixels"), &GraphEdit::set_snap);
ClassDB::bind_method(D_METHOD("get_snap"), &GraphEdit::get_snap);
ClassDB::bind_method(D_METHOD("set_use_snap", "enable"), &GraphEdit::set_use_snap);
ClassDB::bind_method(D_METHOD("is_using_snap"), &GraphEdit::is_using_snap);
ClassDB::bind_method(D_METHOD("set_right_disconnects", "enable"), &GraphEdit::set_right_disconnects);
ClassDB::bind_method(D_METHOD("is_right_disconnects_enabled"), &GraphEdit::is_right_disconnects_enabled);
ClassDB::bind_method(D_METHOD("_graph_node_moved"), &GraphEdit::_graph_node_moved);
ClassDB::bind_method(D_METHOD("_graph_node_raised"), &GraphEdit::_graph_node_raised);
ClassDB::bind_method(D_METHOD("_top_layer_input"), &GraphEdit::_top_layer_input);
ClassDB::bind_method(D_METHOD("_top_layer_draw"), &GraphEdit::_top_layer_draw);
ClassDB::bind_method(D_METHOD("_scroll_moved"), &GraphEdit::_scroll_moved);
ClassDB::bind_method(D_METHOD("_zoom_minus"), &GraphEdit::_zoom_minus);
ClassDB::bind_method(D_METHOD("_zoom_reset"), &GraphEdit::_zoom_reset);
ClassDB::bind_method(D_METHOD("_zoom_plus"), &GraphEdit::_zoom_plus);
ClassDB::bind_method(D_METHOD("_snap_toggled"), &GraphEdit::_snap_toggled);
ClassDB::bind_method(D_METHOD("_snap_value_changed"), &GraphEdit::_snap_value_changed);
ClassDB::bind_method(D_METHOD("_gui_input"), &GraphEdit::_gui_input);
ClassDB::bind_method(D_METHOD("_update_scroll_offset"), &GraphEdit::_update_scroll_offset);
ClassDB::bind_method(D_METHOD("_connections_layer_draw"), &GraphEdit::_connections_layer_draw);
ClassDB::bind_method(D_METHOD("get_zoom_hbox"), &GraphEdit::get_zoom_hbox);
ClassDB::bind_method(D_METHOD("set_selected", "node"), &GraphEdit::set_selected);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "right_disconnects"), "set_right_disconnects", "is_right_disconnects_enabled");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scroll_offset"), "set_scroll_ofs", "get_scroll_ofs");
ADD_PROPERTY(PropertyInfo(Variant::INT, "snap_distance"), "set_snap", "get_snap");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_snap"), "set_use_snap", "is_using_snap");
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "zoom"), "set_zoom", "get_zoom");
ADD_SIGNAL(MethodInfo("connection_request", PropertyInfo(Variant::STRING_NAME, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING_NAME, "to"), PropertyInfo(Variant::INT, "to_slot")));
ADD_SIGNAL(MethodInfo("disconnection_request", PropertyInfo(Variant::STRING_NAME, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::STRING_NAME, "to"), PropertyInfo(Variant::INT, "to_slot")));
ADD_SIGNAL(MethodInfo("popup_request", PropertyInfo(Variant::VECTOR2, "position")));
ADD_SIGNAL(MethodInfo("duplicate_nodes_request"));
ADD_SIGNAL(MethodInfo("copy_nodes_request"));
ADD_SIGNAL(MethodInfo("paste_nodes_request"));
ADD_SIGNAL(MethodInfo("node_selected", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
ADD_SIGNAL(MethodInfo("connection_to_empty", PropertyInfo(Variant::STRING_NAME, "from"), PropertyInfo(Variant::INT, "from_slot"), PropertyInfo(Variant::VECTOR2, "release_position")));
ADD_SIGNAL(MethodInfo("connection_from_empty", PropertyInfo(Variant::STRING_NAME, "to"), PropertyInfo(Variant::INT, "to_slot"), PropertyInfo(Variant::VECTOR2, "release_position")));
ADD_SIGNAL(MethodInfo("delete_nodes_request"));
ADD_SIGNAL(MethodInfo("_begin_node_move"));
ADD_SIGNAL(MethodInfo("_end_node_move"));
ADD_SIGNAL(MethodInfo("scroll_offset_changed", PropertyInfo(Variant::VECTOR2, "ofs")));
}
GraphEdit::GraphEdit() {
set_focus_mode(FOCUS_ALL);
awaiting_scroll_offset_update = false;
top_layer = NULL;
top_layer = memnew(GraphEditFilter(this));
add_child(top_layer);
top_layer->set_mouse_filter(MOUSE_FILTER_PASS);
top_layer->set_anchors_and_margins_preset(Control::PRESET_WIDE);
top_layer->connect_compat("draw", this, "_top_layer_draw");
top_layer->connect_compat("gui_input", this, "_top_layer_input");
connections_layer = memnew(Control);
add_child(connections_layer);
connections_layer->connect_compat("draw", this, "_connections_layer_draw");
connections_layer->set_name("CLAYER");
connections_layer->set_disable_visibility_clip(true); // so it can draw freely and be offset
connections_layer->set_mouse_filter(MOUSE_FILTER_IGNORE);
h_scroll = memnew(HScrollBar);
h_scroll->set_name("_h_scroll");
top_layer->add_child(h_scroll);
v_scroll = memnew(VScrollBar);
v_scroll->set_name("_v_scroll");
top_layer->add_child(v_scroll);
updating = false;
connecting = false;
right_disconnects = false;
box_selecting = false;
dragging = false;
//set large minmax so it can scroll even if not resized yet
h_scroll->set_min(-10000);
h_scroll->set_max(10000);
v_scroll->set_min(-10000);
v_scroll->set_max(10000);
h_scroll->connect_compat("value_changed", this, "_scroll_moved");
v_scroll->connect_compat("value_changed", this, "_scroll_moved");
zoom = 1;
zoom_hb = memnew(HBoxContainer);
top_layer->add_child(zoom_hb);
zoom_hb->set_position(Vector2(10, 10));
zoom_minus = memnew(ToolButton);
zoom_hb->add_child(zoom_minus);
zoom_minus->set_tooltip(RTR("Zoom Out"));
zoom_minus->connect_compat("pressed", this, "_zoom_minus");
zoom_minus->set_focus_mode(FOCUS_NONE);
zoom_reset = memnew(ToolButton);
zoom_hb->add_child(zoom_reset);
zoom_reset->set_tooltip(RTR("Zoom Reset"));
zoom_reset->connect_compat("pressed", this, "_zoom_reset");
zoom_reset->set_focus_mode(FOCUS_NONE);
zoom_plus = memnew(ToolButton);
zoom_hb->add_child(zoom_plus);
zoom_plus->set_tooltip(RTR("Zoom In"));
zoom_plus->connect_compat("pressed", this, "_zoom_plus");
zoom_plus->set_focus_mode(FOCUS_NONE);
snap_button = memnew(ToolButton);
snap_button->set_toggle_mode(true);
snap_button->set_tooltip(RTR("Enable snap and show grid."));
snap_button->connect_compat("pressed", this, "_snap_toggled");
snap_button->set_pressed(true);
snap_button->set_focus_mode(FOCUS_NONE);
zoom_hb->add_child(snap_button);
snap_amount = memnew(SpinBox);
snap_amount->set_min(5);
snap_amount->set_max(100);
snap_amount->set_step(1);
snap_amount->set_value(20);
snap_amount->connect_compat("value_changed", this, "_snap_value_changed");
zoom_hb->add_child(snap_amount);
setting_scroll_ofs = false;
just_disconnected = false;
set_clip_contents(true);
}