godot/doc/classes/BitmapFont.xml
Rémi Verschelde 2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00

124 lines
4.2 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="BitmapFont" inherits="Font" version="3.2">
<brief_description>
Renders text using fonts under the [url=https://www.angelcode.com/products/bmfont/]BMFont[/url] format.
Handles files with the [code].fnt[/code] extension.
</brief_description>
<description>
Renders text using [code]*.fnt[/code] fonts containing texture atlases. Supports distance fields. For using vector font files like TTF directly, see [DynamicFont].
</description>
<tutorials>
</tutorials>
<methods>
<method name="add_char">
<return type="void">
</return>
<argument index="0" name="character" type="int">
</argument>
<argument index="1" name="texture" type="int">
</argument>
<argument index="2" name="rect" type="Rect2">
</argument>
<argument index="3" name="align" type="Vector2" default="Vector2( 0, 0 )">
</argument>
<argument index="4" name="advance" type="float" default="-1">
</argument>
<description>
Adds a character to the font, where [code]character[/code] is the Unicode value, [code]texture[/code] is the texture index, [code]rect[/code] is the region in the texture (in pixels!), [code]align[/code] is the (optional) alignment for the character and [code]advance[/code] is the (optional) advance.
</description>
</method>
<method name="add_kerning_pair">
<return type="void">
</return>
<argument index="0" name="char_a" type="int">
</argument>
<argument index="1" name="char_b" type="int">
</argument>
<argument index="2" name="kerning" type="int">
</argument>
<description>
Adds a kerning pair to the [BitmapFont] as a difference. Kerning pairs are special cases where a typeface advance is determined by the next character.
</description>
</method>
<method name="add_texture">
<return type="void">
</return>
<argument index="0" name="texture" type="Texture">
</argument>
<description>
Adds a texture to the [BitmapFont].
</description>
</method>
<method name="clear">
<return type="void">
</return>
<description>
Clears all the font data and settings.
</description>
</method>
<method name="create_from_fnt">
<return type="int" enum="Error">
</return>
<argument index="0" name="path" type="String">
</argument>
<description>
Creates a BitmapFont from the [code]*.fnt[/code] file at [code]path[/code].
</description>
</method>
<method name="get_char_size" qualifiers="const">
<return type="Vector2">
</return>
<argument index="0" name="char" type="int">
</argument>
<argument index="1" name="next" type="int" default="0">
</argument>
<description>
Returns the size of a character, optionally taking kerning into account if the next character is provided.
</description>
</method>
<method name="get_kerning_pair" qualifiers="const">
<return type="int">
</return>
<argument index="0" name="char_a" type="int">
</argument>
<argument index="1" name="char_b" type="int">
</argument>
<description>
Returns a kerning pair as a difference.
</description>
</method>
<method name="get_texture" qualifiers="const">
<return type="Texture">
</return>
<argument index="0" name="idx" type="int">
</argument>
<description>
Returns the font atlas texture at index [code]idx[/code].
</description>
</method>
<method name="get_texture_count" qualifiers="const">
<return type="int">
</return>
<description>
Returns the number of textures in the BitmapFont atlas.
</description>
</method>
</methods>
<members>
<member name="ascent" type="float" setter="set_ascent" getter="get_ascent" default="0.0">
Ascent (number of pixels above the baseline).
</member>
<member name="distance_field" type="bool" setter="set_distance_field_hint" getter="is_distance_field_hint" default="false">
If [code]true[/code], distance field hint is enabled.
</member>
<member name="fallback" type="BitmapFont" setter="set_fallback" getter="get_fallback">
The fallback font.
</member>
<member name="height" type="float" setter="set_height" getter="get_height" default="1.0">
Total font height (ascent plus descent) in pixels.
</member>
</members>
<constants>
</constants>
</class>