godot/modules/gltf
2021-06-27 22:07:50 -07:00
..
doc_classes Better format arguments in variant parser 2021-06-18 00:06:40 -03:00
config.py doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
editor_scene_exporter_gltf_plugin.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_scene_exporter_gltf_plugin.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
editor_scene_importer_gltf.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
editor_scene_importer_gltf.h Consolidate JSON, JSONParseResults and JSONParser into JSON 2021-06-19 08:01:40 +01:00
gltf_accessor.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_accessor.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_animation.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_animation.h Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
gltf_buffer_view.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_buffer_view.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_camera.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_camera.h Initialize class/struct variables with default values in modules/ 2021-02-08 10:57:18 +01:00
gltf_document.cpp Make curve interpolate crash less. 2021-06-27 22:07:50 -07:00
gltf_document.h Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
gltf_light.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_light.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_mesh.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_mesh.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_node.cpp Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
gltf_node.h Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
gltf_skeleton.cpp doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
gltf_skeleton.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_skin.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gltf_skin.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gltf_spec_gloss.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_spec_gloss.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_state.cpp Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization 2021-03-09 14:54:33 +01:00
gltf_state.h Always have a name for gltf2 mesh, material and skins. 2021-03-24 00:30:22 -07:00
gltf_texture.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_texture.h doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
register_types.cpp Rename instance()->instantiate() when it's a verb 2021-06-19 20:49:18 -06:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub Add exporting glTF2. 2020-12-22 16:56:28 -08:00