godot/platform/android/.old/SCsub
2014-02-09 22:10:30 -03:00

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Import('env')
android_files = [
'audio_driver_android.cpp',
'file_access_jandroid.cpp',
'dir_access_jandroid.cpp',
'os_android.cpp',
'java_glue.cpp'
]
#env.Depends('#core/math/vector3.h', 'vector3_psp.h')
#obj = env.SharedObject('godot_android.cpp')
android_objects=[]
for x in android_files:
android_objects.append( env.SharedObject( x ) )
prog = None
env.SharedLibrary("#platform/jandroid/libgodot_android.so",[android_objects])