godot/platform/android/.old/dir_access_jandroid.h
2014-02-09 22:10:30 -03:00

64 lines
1.4 KiB
C++

#ifndef DIR_ACCESS_JANDROID_H
#define DIR_ACCESS_JANDROID_H
#include "java_glue.h"
#include "os/dir_access.h"
#include <stdio.h>
class DirAccessJAndroid : public DirAccess {
//AAssetDir* aad;
static jobject io;
static jclass cls;
static jmethodID _dir_open;
static jmethodID _dir_next;
static jmethodID _dir_close;
static JNIEnv * env;
int id;
String current_dir;
String current;
static DirAccess *create_fs();
public:
virtual bool list_dir_begin(); ///< This starts dir listing
virtual String get_next();
virtual bool current_is_dir() const;
virtual void list_dir_end(); ///<
virtual int get_drive_count();
virtual String get_drive(int p_drive);
virtual Error change_dir(String p_dir); ///< can be relative or absolute, return false on success
virtual String get_current_dir(); ///< return current dir location
virtual String get_dir_separator() const ;
virtual bool file_exists(String p_file);
virtual uint64_t get_modified_time(String p_file);
virtual Error make_dir(String p_dir);
virtual Error rename(String p_from, String p_to);
virtual Error remove(String p_name);
//virtual FileType get_file_type() const;
size_t get_space_left();
static void make_default();
static void setup( JNIEnv *env, jobject io);
static void update_env( JNIEnv *p_env) { env=p_env; }
DirAccessJAndroid();
~DirAccessJAndroid();
};
#endif // DIR_ACCESS_JANDROID_H