godot/scene
Rémi Verschelde 369865f01a Merge pull request #6705 from volzhs/graphedit
Fix GraphEdit grab random node when delete or deselect by clicking empty space
2016-10-09 14:35:24 +02:00
..
2d Fix #6480, area duplicated param 2016-09-29 18:12:45 +02:00
3d light: respect editor_only setting in release build and dont show the light 2016-10-03 16:23:43 +02:00
animation Tween reset/stop/resume/remove for all object properties at once 2016-09-25 23:25:52 +02:00
audio only call finished signal when it really finishes, closes #5222 2016-06-29 18:46:43 -03:00
gui Merge pull request #6705 from volzhs/graphedit 2016-10-09 14:35:24 +02:00
io Respect texture .flags files on export 2016-09-30 17:41:45 +02:00
main Fix for #6158. Converting Vector2 to Size2 for scaling functions. 2016-09-19 23:31:45 -07:00
resources Expose more 2D/3D physics options in project settings 2016-10-03 14:40:47 +02:00
register_scene_types.cpp -Added a ColorFrame control, kind of like Texture but for color. 2016-09-11 11:28:01 -03:00
register_scene_types.h
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00
SCsub