godot/drivers/dummy
Rémi Verschelde 372136fe75 Environment: Refactor code for readability + more
- Makes all boolean setters/getters consistent.
- Fixes bug where `glow_hdr_bleed_scale` was not used.
- Split CameraEffects to their own source file.
- Reorder all Environment method and properties declarations,
  definitions and bindings to be consistent with each other
  and with the order of property bindings.
- Bind missing enum values added with SDFGI.
- Remove unused SDFGI enhance_ssr boolean.
- Sync doc changes after SDFGI merge and other misc changes.
2020-07-01 14:44:45 +02:00
..
rasterizer_dummy.h Environment: Refactor code for readability + more 2020-07-01 14:44:45 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
texture_loader_dummy.cpp Merge pull request #36083 from Calinou/dummy-loader-add-extensions 2020-04-23 12:05:38 +02:00
texture_loader_dummy.h Exposed RenderingDevice to script API 2020-04-20 21:21:58 -03:00