godot/main/tests
Xavier Sellier 377fdc1e33 Hardware cursor implementation for Godot Engine 2.1
- Remove all references to the variable 'custom_mouse_cursor_hotspot' and 'custom_mouse_cursor' from the project settings.
- Indeed, to implement a custom cursor we need to define a sprite for each 'state' of the cursor. Using those variables in the projects settings would define only the _main_ cursor.
- Cleanup the VirtualServer (Remove references to cursor_set_visible, cursor_set_texture and cursor_set_pos)
- Cleanup the Input (set_mouse_in_window should not be used anymore)
- Update the documentation
- Implement it for windows, X11, Javascript, BB 10, OSx, iOS, server, android
- NOT IMPLEMENTED FOR WINRT (As of today, I'm not able to implement this one, this post might help)
- NOT IMPLEMENTED FOR HAIKU (Support of this platform seems perfunctory)
- Build it for Windows, Android and OSX
2017-12-15 11:37:36 -05:00
..
SCsub disable caching for targets using helper functions 2017-11-28 16:14:24 -04:00
test_containers.cpp Hardware cursor implementation for Godot Engine 2.1 2017-12-15 11:37:36 -05:00
test_containers.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
test_detailer.cpp Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
test_detailer.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
test_gdscript.cpp Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
test_gdscript.h Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
test_gui.cpp Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
test_gui.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
test_image.cpp Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
test_image.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
test_io.cpp Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
test_io.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
test_main.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
test_main.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
test_math.cpp Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
test_math.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
test_misc.cpp Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
test_misc.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
test_particles.cpp Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
test_particles.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
test_physics.cpp Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
test_physics.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
test_physics_2d.cpp Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
test_physics_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
test_python.cpp Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
test_python.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
test_render.cpp Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
test_render.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
test_shader_lang.cpp Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
test_shader_lang.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
test_sound.cpp Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
test_sound.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
test_string.cpp Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
test_string.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00