godot/platform/android
Xavier Sellier 377fdc1e33 Hardware cursor implementation for Godot Engine 2.1
- Remove all references to the variable 'custom_mouse_cursor_hotspot' and 'custom_mouse_cursor' from the project settings.
- Indeed, to implement a custom cursor we need to define a sprite for each 'state' of the cursor. Using those variables in the projects settings would define only the _main_ cursor.
- Cleanup the VirtualServer (Remove references to cursor_set_visible, cursor_set_texture and cursor_set_pos)
- Cleanup the Input (set_mouse_in_window should not be used anymore)
- Update the documentation
- Implement it for windows, X11, Javascript, BB 10, OSx, iOS, server, android
- NOT IMPLEMENTED FOR WINRT (As of today, I'm not able to implement this one, this post might help)
- NOT IMPLEMENTED FOR HAIKU (Support of this platform seems perfunctory)
- Build it for Windows, Android and OSX
2017-12-15 11:37:36 -05:00
..
export Fix pre-Lollipop (21) Android debug 2017-08-30 20:35:42 +02:00
globals Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
java Handling BackPress event [Android] 2017-10-03 11:33:37 +05:30
android_native_app_glue.c GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
android_native_app_glue.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
AndroidManifest.xml.template fix android support screen property for large screen 2016-06-10 14:09:33 +09:00
audio_driver_jandroid.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
audio_driver_jandroid.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
audio_driver_opensl.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
audio_driver_opensl.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
build.gradle.template update gradle-android buildtool for 2.1 2017-07-30 12:08:36 +07:00
cpu-features.c ran cppcheck, found unused variables 2015-09-16 15:35:30 -05:00
cpu-features.h Bring that Whole New World to the Old Continent too 2017-03-19 00:36:26 +01:00
detect.py change matrix and enable caching for Android, iOS and macOS (cross-compile) 2017-11-13 15:13:46 -04:00
dir_access_android.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
dir_access_android.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
dir_access_jandroid.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
dir_access_jandroid.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
file_access_android.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
file_access_android.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
file_access_jandroid.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
file_access_jandroid.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
godot_android.cpp Style: apply clang-format (5.0.0) to current source 2017-12-11 15:31:49 +01:00
ifaddrs_android.cpp Minor code formatting in platform/android 2016-07-21 12:07:01 +02:00
ifaddrs_android.h Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
java_class_wrapper.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
java_class_wrapper.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
java_glue.cpp Merge pull request #10530 from RandomShaper/remove-old-android-setting-2.1 2017-08-29 00:10:31 +02:00
java_glue.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_android.cpp Hardware cursor implementation for Godot Engine 2.1 2017-12-15 11:37:36 -05:00
os_android.h Hardware cursor implementation for Godot Engine 2.1 2017-12-15 11:37:36 -05:00
platform_config.h add support for Android NDK unified headers 2017-11-06 07:52:47 -04:00
SCsub disable caching for targets using helper functions 2017-11-28 16:14:24 -04:00
sign.sh Making Godot Easier to Use.. 2014-05-24 01:35:47 -03:00
thread_jandroid.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00
thread_jandroid.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:11:45 +02:00