godot/core/math/bvh_cull.inc
PouleyKetchoupp 3877ed73d0 Dynamic BVH broadphase in 2D & 3D Godot Physics
Port lawnjelly's dynamic BVH implementation from 3.x to be used in
both 2D and 3D broadphases.

Removed alternative broadphase implementations which are not meant to be
used anymore since they are much slower.

Includes changes in Rect2, Vector2, Vector3 that help with the template
implementation of the dynamic BVH by uniformizing the interface between
2D and 3D math.

Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2021-05-10 16:28:55 -07:00

535 lines
14 KiB
C++

public:
// cull parameters is a convenient way of passing a bunch
// of arguments through the culling functions without
// writing loads of code. Not all members are used for some cull checks
struct CullParams {
int result_count_overall; // both trees
int result_count; // this tree only
int result_max;
T **result_array;
int *subindex_array;
// nobody truly understands how masks are intended to work.
uint32_t mask;
uint32_t pairable_type;
// optional components for different tests
Vector3 point;
BVHABB_CLASS abb;
typename BVHABB_CLASS::ConvexHull hull;
typename BVHABB_CLASS::Segment segment;
// when collision testing, non pairable moving items
// only need to be tested against the pairable tree.
// collisions with other non pairable items are irrelevant.
bool test_pairable_only;
};
private:
void _cull_translate_hits(CullParams &p) {
int num_hits = _cull_hits.size();
int left = p.result_max - p.result_count_overall;
if (num_hits > left) {
num_hits = left;
}
int out_n = p.result_count_overall;
for (int n = 0; n < num_hits; n++) {
uint32_t ref_id = _cull_hits[n];
const ItemExtra &ex = _extra[ref_id];
p.result_array[out_n] = ex.userdata;
if (p.subindex_array) {
p.subindex_array[out_n] = ex.subindex;
}
out_n++;
}
p.result_count = num_hits;
p.result_count_overall += num_hits;
}
public:
int cull_convex(CullParams &r_params, bool p_translate_hits = true) {
_cull_hits.clear();
r_params.result_count = 0;
for (int n = 0; n < NUM_TREES; n++) {
if (_root_node_id[n] == BVHCommon::INVALID) {
continue;
}
_cull_convex_iterative(_root_node_id[n], r_params);
}
if (p_translate_hits) {
_cull_translate_hits(r_params);
}
return r_params.result_count;
}
int cull_segment(CullParams &r_params, bool p_translate_hits = true) {
_cull_hits.clear();
r_params.result_count = 0;
for (int n = 0; n < NUM_TREES; n++) {
if (_root_node_id[n] == BVHCommon::INVALID) {
continue;
}
_cull_segment_iterative(_root_node_id[n], r_params);
}
if (p_translate_hits) {
_cull_translate_hits(r_params);
}
return r_params.result_count;
}
int cull_point(CullParams &r_params, bool p_translate_hits = true) {
_cull_hits.clear();
r_params.result_count = 0;
for (int n = 0; n < NUM_TREES; n++) {
if (_root_node_id[n] == BVHCommon::INVALID) {
continue;
}
_cull_point_iterative(_root_node_id[n], r_params);
}
if (p_translate_hits) {
_cull_translate_hits(r_params);
}
return r_params.result_count;
}
int cull_aabb(CullParams &r_params, bool p_translate_hits = true) {
_cull_hits.clear();
r_params.result_count = 0;
for (int n = 0; n < NUM_TREES; n++) {
if (_root_node_id[n] == BVHCommon::INVALID) {
continue;
}
if ((n == 0) && r_params.test_pairable_only) {
continue;
}
_cull_aabb_iterative(_root_node_id[n], r_params);
}
if (p_translate_hits) {
_cull_translate_hits(r_params);
}
return r_params.result_count;
}
bool _cull_hits_full(const CullParams &p) {
// instead of checking every hit, we can do a lazy check for this condition.
// it isn't a problem if we write too much _cull_hits because they only the
// result_max amount will be translated and outputted. But we might as
// well stop our cull checks after the maximum has been reached.
return (int)_cull_hits.size() >= p.result_max;
}
// write this logic once for use in all routines
// double check this as a possible source of bugs in future.
bool _cull_pairing_mask_test_hit(uint32_t p_maskA, uint32_t p_typeA, uint32_t p_maskB, uint32_t p_typeB) const {
// double check this as a possible source of bugs in future.
bool A_match_B = p_maskA & p_typeB;
if (!A_match_B) {
bool B_match_A = p_maskB & p_typeA;
if (!B_match_A) {
return false;
}
}
return true;
}
void _cull_hit(uint32_t p_ref_id, CullParams &p) {
// take into account masks etc
// this would be more efficient to do before plane checks,
// but done here for ease to get started
if (USE_PAIRS) {
const ItemExtra &ex = _extra[p_ref_id];
if (!_cull_pairing_mask_test_hit(p.mask, p.pairable_type, ex.pairable_mask, ex.pairable_type)) {
return;
}
}
_cull_hits.push_back(p_ref_id);
}
bool _cull_segment_iterative(uint32_t p_node_id, CullParams &r_params) {
// our function parameters to keep on a stack
struct CullSegParams {
uint32_t node_id;
};
// most of the iterative functionality is contained in this helper class
BVH_IterativeInfo<CullSegParams> ii;
// alloca must allocate the stack from this function, it cannot be allocated in the
// helper class
ii.stack = (CullSegParams *)alloca(ii.get_alloca_stacksize());
// seed the stack
ii.get_first()->node_id = p_node_id;
CullSegParams csp;
// while there are still more nodes on the stack
while (ii.pop(csp)) {
TNode &tnode = _nodes[csp.node_id];
if (tnode.is_leaf()) {
// lazy check for hits full up condition
if (_cull_hits_full(r_params)) {
return false;
}
TLeaf &leaf = _node_get_leaf(tnode);
// test children individually
for (int n = 0; n < leaf.num_items; n++) {
const BVHABB_CLASS &aabb = leaf.get_aabb(n);
if (aabb.intersects_segment(r_params.segment)) {
uint32_t child_id = leaf.get_item_ref_id(n);
// register hit
_cull_hit(child_id, r_params);
}
}
} else {
// test children individually
for (int n = 0; n < tnode.num_children; n++) {
uint32_t child_id = tnode.children[n];
const BVHABB_CLASS &child_abb = _nodes[child_id].aabb;
if (child_abb.intersects_segment(r_params.segment)) {
// add to the stack
CullSegParams *child = ii.request();
child->node_id = child_id;
}
}
}
} // while more nodes to pop
// true indicates results are not full
return true;
}
bool _cull_point_iterative(uint32_t p_node_id, CullParams &r_params) {
// our function parameters to keep on a stack
struct CullPointParams {
uint32_t node_id;
};
// most of the iterative functionality is contained in this helper class
BVH_IterativeInfo<CullPointParams> ii;
// alloca must allocate the stack from this function, it cannot be allocated in the
// helper class
ii.stack = (CullPointParams *)alloca(ii.get_alloca_stacksize());
// seed the stack
ii.get_first()->node_id = p_node_id;
CullPointParams cpp;
// while there are still more nodes on the stack
while (ii.pop(cpp)) {
TNode &tnode = _nodes[cpp.node_id];
// no hit with this node?
if (!tnode.aabb.intersects_point(r_params.point)) {
continue;
}
if (tnode.is_leaf()) {
// lazy check for hits full up condition
if (_cull_hits_full(r_params)) {
return false;
}
TLeaf &leaf = _node_get_leaf(tnode);
// test children individually
for (int n = 0; n < leaf.num_items; n++) {
if (leaf.get_aabb(n).intersects_point(r_params.point)) {
uint32_t child_id = leaf.get_item_ref_id(n);
// register hit
_cull_hit(child_id, r_params);
}
}
} else {
// test children individually
for (int n = 0; n < tnode.num_children; n++) {
uint32_t child_id = tnode.children[n];
// add to the stack
CullPointParams *child = ii.request();
child->node_id = child_id;
}
}
} // while more nodes to pop
// true indicates results are not full
return true;
}
bool _cull_aabb_iterative(uint32_t p_node_id, CullParams &r_params, bool p_fully_within = false) {
// our function parameters to keep on a stack
struct CullAABBParams {
uint32_t node_id;
bool fully_within;
};
// most of the iterative functionality is contained in this helper class
BVH_IterativeInfo<CullAABBParams> ii;
// alloca must allocate the stack from this function, it cannot be allocated in the
// helper class
ii.stack = (CullAABBParams *)alloca(ii.get_alloca_stacksize());
// seed the stack
ii.get_first()->node_id = p_node_id;
ii.get_first()->fully_within = p_fully_within;
CullAABBParams cap;
// while there are still more nodes on the stack
while (ii.pop(cap)) {
TNode &tnode = _nodes[cap.node_id];
if (tnode.is_leaf()) {
// lazy check for hits full up condition
if (_cull_hits_full(r_params)) {
return false;
}
TLeaf &leaf = _node_get_leaf(tnode);
// if fully within we can just add all items
// as long as they pass mask checks
if (cap.fully_within) {
for (int n = 0; n < leaf.num_items; n++) {
uint32_t child_id = leaf.get_item_ref_id(n);
// register hit
_cull_hit(child_id, r_params);
}
} else {
for (int n = 0; n < leaf.num_items; n++) {
const BVHABB_CLASS &aabb = leaf.get_aabb(n);
if (aabb.intersects(r_params.abb)) {
uint32_t child_id = leaf.get_item_ref_id(n);
// register hit
_cull_hit(child_id, r_params);
}
}
} // not fully within
} else {
if (!cap.fully_within) {
// test children individually
for (int n = 0; n < tnode.num_children; n++) {
uint32_t child_id = tnode.children[n];
const BVHABB_CLASS &child_abb = _nodes[child_id].aabb;
if (child_abb.intersects(r_params.abb)) {
// is the node totally within the aabb?
bool fully_within = r_params.abb.is_other_within(child_abb);
// add to the stack
CullAABBParams *child = ii.request();
// should always return valid child
child->node_id = child_id;
child->fully_within = fully_within;
}
}
} else {
for (int n = 0; n < tnode.num_children; n++) {
uint32_t child_id = tnode.children[n];
// add to the stack
CullAABBParams *child = ii.request();
// should always return valid child
child->node_id = child_id;
child->fully_within = true;
}
}
}
} // while more nodes to pop
// true indicates results are not full
return true;
}
// returns full up with results
bool _cull_convex_iterative(uint32_t p_node_id, CullParams &r_params, bool p_fully_within = false) {
// our function parameters to keep on a stack
struct CullConvexParams {
uint32_t node_id;
bool fully_within;
};
// most of the iterative functionality is contained in this helper class
BVH_IterativeInfo<CullConvexParams> ii;
// alloca must allocate the stack from this function, it cannot be allocated in the
// helper class
ii.stack = (CullConvexParams *)alloca(ii.get_alloca_stacksize());
// seed the stack
ii.get_first()->node_id = p_node_id;
ii.get_first()->fully_within = p_fully_within;
// preallocate these as a once off to be reused
uint32_t max_planes = r_params.hull.num_planes;
uint32_t *plane_ids = (uint32_t *)alloca(sizeof(uint32_t) * max_planes);
CullConvexParams ccp;
// while there are still more nodes on the stack
while (ii.pop(ccp)) {
const TNode &tnode = _nodes[ccp.node_id];
if (!ccp.fully_within) {
typename BVHABB_CLASS::IntersectResult res = tnode.aabb.intersects_convex(r_params.hull);
switch (res) {
default: {
continue; // miss, just move on to the next node in the stack
} break;
case BVHABB_CLASS::IR_PARTIAL: {
} break;
case BVHABB_CLASS::IR_FULL: {
ccp.fully_within = true;
} break;
}
} // if not fully within already
if (tnode.is_leaf()) {
// lazy check for hits full up condition
if (_cull_hits_full(r_params)) {
return false;
}
const TLeaf &leaf = _node_get_leaf(tnode);
// if fully within, simply add all items to the result
// (taking into account masks)
if (ccp.fully_within) {
for (int n = 0; n < leaf.num_items; n++) {
uint32_t child_id = leaf.get_item_ref_id(n);
// register hit
_cull_hit(child_id, r_params);
}
} else {
// we can either use a naive check of all the planes against the AABB,
// or an optimized check, which finds in advance which of the planes can possibly
// cut the AABB, and only tests those. This can be much faster.
#define BVH_CONVEX_CULL_OPTIMIZED
#ifdef BVH_CONVEX_CULL_OPTIMIZED
// first find which planes cut the aabb
uint32_t num_planes = tnode.aabb.find_cutting_planes(r_params.hull, plane_ids);
BVH_ASSERT(num_planes <= max_planes);
//#define BVH_CONVEX_CULL_OPTIMIZED_RIGOR_CHECK
#ifdef BVH_CONVEX_CULL_OPTIMIZED_RIGOR_CHECK
// rigorous check
uint32_t results[MAX_ITEMS];
uint32_t num_results = 0;
#endif
// test children individually
for (int n = 0; n < leaf.num_items; n++) {
//const Item &item = leaf.get_item(n);
const BVHABB_CLASS &aabb = leaf.get_aabb(n);
if (aabb.intersects_convex_optimized(r_params.hull, plane_ids, num_planes)) {
uint32_t child_id = leaf.get_item_ref_id(n);
#ifdef BVH_CONVEX_CULL_OPTIMIZED_RIGOR_CHECK
results[num_results++] = child_id;
#endif
// register hit
_cull_hit(child_id, r_params);
}
}
#ifdef BVH_CONVEX_CULL_OPTIMIZED_RIGOR_CHECK
uint32_t test_count = 0;
for (int n = 0; n < leaf.num_items; n++) {
const BVHABB_CLASS &aabb = leaf.get_aabb(n);
if (aabb.intersects_convex_partial(r_params.hull)) {
uint32_t child_id = leaf.get_item_ref_id(n);
CRASH_COND(child_id != results[test_count++]);
CRASH_COND(test_count > num_results);
}
}
#endif
#else
// not BVH_CONVEX_CULL_OPTIMIZED
// test children individually
for (int n = 0; n < leaf.num_items; n++) {
const BVHABB_CLASS &aabb = leaf.get_aabb(n);
if (aabb.intersects_convex_partial(r_params.hull)) {
uint32_t child_id = leaf.get_item_ref_id(n);
// full up with results? exit early, no point in further testing
if (!_cull_hit(child_id, r_params))
return false;
}
}
#endif // BVH_CONVEX_CULL_OPTIMIZED
} // if not fully within
} else {
for (int n = 0; n < tnode.num_children; n++) {
uint32_t child_id = tnode.children[n];
// add to the stack
CullConvexParams *child = ii.request();
// should always return valid child
child->node_id = child_id;
child->fully_within = ccp.fully_within;
}
}
} // while more nodes to pop
// true indicates results are not full
return true;
}