godot/servers/physics_2d/physics_server_2d_sw.cpp
PouleyKetchoupp 3877ed73d0 Dynamic BVH broadphase in 2D & 3D Godot Physics
Port lawnjelly's dynamic BVH implementation from 3.x to be used in
both 2D and 3D broadphases.

Removed alternative broadphase implementations which are not meant to be
used anymore since they are much slower.

Includes changes in Rect2, Vector2, Vector3 that help with the template
implementation of the dynamic BVH by uniformizing the interface between
2D and 3D math.

Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2021-05-10 16:28:55 -07:00

1367 lines
40 KiB
C++

/*************************************************************************/
/* physics_server_2d_sw.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "physics_server_2d_sw.h"
#include "broad_phase_2d_bvh.h"
#include "collision_solver_2d_sw.h"
#include "core/config/project_settings.h"
#include "core/debugger/engine_debugger.h"
#include "core/os/os.h"
#define FLUSH_QUERY_CHECK(m_object) \
ERR_FAIL_COND_MSG(m_object->get_space() && flushing_queries, "Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead.");
RID PhysicsServer2DSW::_shape_create(ShapeType p_shape) {
Shape2DSW *shape = nullptr;
switch (p_shape) {
case SHAPE_LINE: {
shape = memnew(LineShape2DSW);
} break;
case SHAPE_RAY: {
shape = memnew(RayShape2DSW);
} break;
case SHAPE_SEGMENT: {
shape = memnew(SegmentShape2DSW);
} break;
case SHAPE_CIRCLE: {
shape = memnew(CircleShape2DSW);
} break;
case SHAPE_RECTANGLE: {
shape = memnew(RectangleShape2DSW);
} break;
case SHAPE_CAPSULE: {
shape = memnew(CapsuleShape2DSW);
} break;
case SHAPE_CONVEX_POLYGON: {
shape = memnew(ConvexPolygonShape2DSW);
} break;
case SHAPE_CONCAVE_POLYGON: {
shape = memnew(ConcavePolygonShape2DSW);
} break;
case SHAPE_CUSTOM: {
ERR_FAIL_V(RID());
} break;
}
RID id = shape_owner.make_rid(shape);
shape->set_self(id);
return id;
}
RID PhysicsServer2DSW::line_shape_create() {
return _shape_create(SHAPE_LINE);
}
RID PhysicsServer2DSW::ray_shape_create() {
return _shape_create(SHAPE_RAY);
}
RID PhysicsServer2DSW::segment_shape_create() {
return _shape_create(SHAPE_SEGMENT);
}
RID PhysicsServer2DSW::circle_shape_create() {
return _shape_create(SHAPE_CIRCLE);
}
RID PhysicsServer2DSW::rectangle_shape_create() {
return _shape_create(SHAPE_RECTANGLE);
}
RID PhysicsServer2DSW::capsule_shape_create() {
return _shape_create(SHAPE_CAPSULE);
}
RID PhysicsServer2DSW::convex_polygon_shape_create() {
return _shape_create(SHAPE_CONVEX_POLYGON);
}
RID PhysicsServer2DSW::concave_polygon_shape_create() {
return _shape_create(SHAPE_CONCAVE_POLYGON);
}
void PhysicsServer2DSW::shape_set_data(RID p_shape, const Variant &p_data) {
Shape2DSW *shape = shape_owner.getornull(p_shape);
ERR_FAIL_COND(!shape);
shape->set_data(p_data);
};
void PhysicsServer2DSW::shape_set_custom_solver_bias(RID p_shape, real_t p_bias) {
Shape2DSW *shape = shape_owner.getornull(p_shape);
ERR_FAIL_COND(!shape);
shape->set_custom_bias(p_bias);
}
PhysicsServer2D::ShapeType PhysicsServer2DSW::shape_get_type(RID p_shape) const {
const Shape2DSW *shape = shape_owner.getornull(p_shape);
ERR_FAIL_COND_V(!shape, SHAPE_CUSTOM);
return shape->get_type();
};
Variant PhysicsServer2DSW::shape_get_data(RID p_shape) const {
const Shape2DSW *shape = shape_owner.getornull(p_shape);
ERR_FAIL_COND_V(!shape, Variant());
ERR_FAIL_COND_V(!shape->is_configured(), Variant());
return shape->get_data();
};
real_t PhysicsServer2DSW::shape_get_custom_solver_bias(RID p_shape) const {
const Shape2DSW *shape = shape_owner.getornull(p_shape);
ERR_FAIL_COND_V(!shape, 0);
return shape->get_custom_bias();
}
void PhysicsServer2DSW::_shape_col_cbk(const Vector2 &p_point_A, const Vector2 &p_point_B, void *p_userdata) {
CollCbkData *cbk = (CollCbkData *)p_userdata;
if (cbk->max == 0) {
return;
}
Vector2 rel_dir = (p_point_A - p_point_B);
real_t rel_length2 = rel_dir.length_squared();
if (cbk->valid_dir != Vector2()) {
if (cbk->valid_depth < 10e20) {
if (rel_length2 > cbk->valid_depth * cbk->valid_depth ||
(rel_length2 > CMP_EPSILON && cbk->valid_dir.dot(rel_dir.normalized()) < CMP_EPSILON)) {
cbk->invalid_by_dir++;
return;
}
} else {
if (rel_length2 > 0 && cbk->valid_dir.dot(rel_dir.normalized()) < CMP_EPSILON) {
return;
}
}
}
if (cbk->amount == cbk->max) {
//find least deep
real_t min_depth = 1e20;
int min_depth_idx = 0;
for (int i = 0; i < cbk->amount; i++) {
real_t d = cbk->ptr[i * 2 + 0].distance_squared_to(cbk->ptr[i * 2 + 1]);
if (d < min_depth) {
min_depth = d;
min_depth_idx = i;
}
}
if (rel_length2 < min_depth) {
return;
}
cbk->ptr[min_depth_idx * 2 + 0] = p_point_A;
cbk->ptr[min_depth_idx * 2 + 1] = p_point_B;
cbk->passed++;
} else {
cbk->ptr[cbk->amount * 2 + 0] = p_point_A;
cbk->ptr[cbk->amount * 2 + 1] = p_point_B;
cbk->amount++;
cbk->passed++;
}
}
bool PhysicsServer2DSW::shape_collide(RID p_shape_A, const Transform2D &p_xform_A, const Vector2 &p_motion_A, RID p_shape_B, const Transform2D &p_xform_B, const Vector2 &p_motion_B, Vector2 *r_results, int p_result_max, int &r_result_count) {
Shape2DSW *shape_A = shape_owner.getornull(p_shape_A);
ERR_FAIL_COND_V(!shape_A, false);
Shape2DSW *shape_B = shape_owner.getornull(p_shape_B);
ERR_FAIL_COND_V(!shape_B, false);
if (p_result_max == 0) {
return CollisionSolver2DSW::solve(shape_A, p_xform_A, p_motion_A, shape_B, p_xform_B, p_motion_B, nullptr, nullptr);
}
CollCbkData cbk;
cbk.max = p_result_max;
cbk.amount = 0;
cbk.passed = 0;
cbk.ptr = r_results;
bool res = CollisionSolver2DSW::solve(shape_A, p_xform_A, p_motion_A, shape_B, p_xform_B, p_motion_B, _shape_col_cbk, &cbk);
r_result_count = cbk.amount;
return res;
}
RID PhysicsServer2DSW::space_create() {
Space2DSW *space = memnew(Space2DSW);
RID id = space_owner.make_rid(space);
space->set_self(id);
RID area_id = area_create();
Area2DSW *area = area_owner.getornull(area_id);
ERR_FAIL_COND_V(!area, RID());
space->set_default_area(area);
area->set_space(space);
area->set_priority(-1);
return id;
};
void PhysicsServer2DSW::space_set_active(RID p_space, bool p_active) {
Space2DSW *space = space_owner.getornull(p_space);
ERR_FAIL_COND(!space);
if (p_active) {
active_spaces.insert(space);
} else {
active_spaces.erase(space);
}
}
bool PhysicsServer2DSW::space_is_active(RID p_space) const {
const Space2DSW *space = space_owner.getornull(p_space);
ERR_FAIL_COND_V(!space, false);
return active_spaces.has(space);
}
void PhysicsServer2DSW::space_set_param(RID p_space, SpaceParameter p_param, real_t p_value) {
Space2DSW *space = space_owner.getornull(p_space);
ERR_FAIL_COND(!space);
space->set_param(p_param, p_value);
}
real_t PhysicsServer2DSW::space_get_param(RID p_space, SpaceParameter p_param) const {
const Space2DSW *space = space_owner.getornull(p_space);
ERR_FAIL_COND_V(!space, 0);
return space->get_param(p_param);
}
void PhysicsServer2DSW::space_set_debug_contacts(RID p_space, int p_max_contacts) {
Space2DSW *space = space_owner.getornull(p_space);
ERR_FAIL_COND(!space);
space->set_debug_contacts(p_max_contacts);
}
Vector<Vector2> PhysicsServer2DSW::space_get_contacts(RID p_space) const {
Space2DSW *space = space_owner.getornull(p_space);
ERR_FAIL_COND_V(!space, Vector<Vector2>());
return space->get_debug_contacts();
}
int PhysicsServer2DSW::space_get_contact_count(RID p_space) const {
Space2DSW *space = space_owner.getornull(p_space);
ERR_FAIL_COND_V(!space, 0);
return space->get_debug_contact_count();
}
PhysicsDirectSpaceState2D *PhysicsServer2DSW::space_get_direct_state(RID p_space) {
Space2DSW *space = space_owner.getornull(p_space);
ERR_FAIL_COND_V(!space, nullptr);
ERR_FAIL_COND_V_MSG((using_threads && !doing_sync) || space->is_locked(), nullptr, "Space state is inaccessible right now, wait for iteration or physics process notification.");
return space->get_direct_state();
}
RID PhysicsServer2DSW::area_create() {
Area2DSW *area = memnew(Area2DSW);
RID rid = area_owner.make_rid(area);
area->set_self(rid);
return rid;
};
void PhysicsServer2DSW::area_set_space(RID p_area, RID p_space) {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND(!area);
Space2DSW *space = nullptr;
if (p_space.is_valid()) {
space = space_owner.getornull(p_space);
ERR_FAIL_COND(!space);
}
if (area->get_space() == space) {
return; //pointless
}
area->clear_constraints();
area->set_space(space);
};
RID PhysicsServer2DSW::area_get_space(RID p_area) const {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND_V(!area, RID());
Space2DSW *space = area->get_space();
if (!space) {
return RID();
}
return space->get_self();
};
void PhysicsServer2DSW::area_set_space_override_mode(RID p_area, AreaSpaceOverrideMode p_mode) {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND(!area);
area->set_space_override_mode(p_mode);
}
PhysicsServer2D::AreaSpaceOverrideMode PhysicsServer2DSW::area_get_space_override_mode(RID p_area) const {
const Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND_V(!area, AREA_SPACE_OVERRIDE_DISABLED);
return area->get_space_override_mode();
}
void PhysicsServer2DSW::area_add_shape(RID p_area, RID p_shape, const Transform2D &p_transform, bool p_disabled) {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND(!area);
Shape2DSW *shape = shape_owner.getornull(p_shape);
ERR_FAIL_COND(!shape);
area->add_shape(shape, p_transform, p_disabled);
}
void PhysicsServer2DSW::area_set_shape(RID p_area, int p_shape_idx, RID p_shape) {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND(!area);
Shape2DSW *shape = shape_owner.getornull(p_shape);
ERR_FAIL_COND(!shape);
ERR_FAIL_COND(!shape->is_configured());
area->set_shape(p_shape_idx, shape);
}
void PhysicsServer2DSW::area_set_shape_transform(RID p_area, int p_shape_idx, const Transform2D &p_transform) {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND(!area);
area->set_shape_transform(p_shape_idx, p_transform);
}
void PhysicsServer2DSW::area_set_shape_disabled(RID p_area, int p_shape, bool p_disabled) {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND(!area);
ERR_FAIL_INDEX(p_shape, area->get_shape_count());
FLUSH_QUERY_CHECK(area);
area->set_shape_as_disabled(p_shape, p_disabled);
}
int PhysicsServer2DSW::area_get_shape_count(RID p_area) const {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND_V(!area, -1);
return area->get_shape_count();
}
RID PhysicsServer2DSW::area_get_shape(RID p_area, int p_shape_idx) const {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND_V(!area, RID());
Shape2DSW *shape = area->get_shape(p_shape_idx);
ERR_FAIL_COND_V(!shape, RID());
return shape->get_self();
}
Transform2D PhysicsServer2DSW::area_get_shape_transform(RID p_area, int p_shape_idx) const {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND_V(!area, Transform2D());
return area->get_shape_transform(p_shape_idx);
}
void PhysicsServer2DSW::area_remove_shape(RID p_area, int p_shape_idx) {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND(!area);
area->remove_shape(p_shape_idx);
}
void PhysicsServer2DSW::area_clear_shapes(RID p_area) {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND(!area);
while (area->get_shape_count()) {
area->remove_shape(0);
}
}
void PhysicsServer2DSW::area_attach_object_instance_id(RID p_area, ObjectID p_id) {
if (space_owner.owns(p_area)) {
Space2DSW *space = space_owner.getornull(p_area);
p_area = space->get_default_area()->get_self();
}
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND(!area);
area->set_instance_id(p_id);
}
ObjectID PhysicsServer2DSW::area_get_object_instance_id(RID p_area) const {
if (space_owner.owns(p_area)) {
Space2DSW *space = space_owner.getornull(p_area);
p_area = space->get_default_area()->get_self();
}
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND_V(!area, ObjectID());
return area->get_instance_id();
}
void PhysicsServer2DSW::area_attach_canvas_instance_id(RID p_area, ObjectID p_id) {
if (space_owner.owns(p_area)) {
Space2DSW *space = space_owner.getornull(p_area);
p_area = space->get_default_area()->get_self();
}
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND(!area);
area->set_canvas_instance_id(p_id);
}
ObjectID PhysicsServer2DSW::area_get_canvas_instance_id(RID p_area) const {
if (space_owner.owns(p_area)) {
Space2DSW *space = space_owner.getornull(p_area);
p_area = space->get_default_area()->get_self();
}
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND_V(!area, ObjectID());
return area->get_canvas_instance_id();
}
void PhysicsServer2DSW::area_set_param(RID p_area, AreaParameter p_param, const Variant &p_value) {
if (space_owner.owns(p_area)) {
Space2DSW *space = space_owner.getornull(p_area);
p_area = space->get_default_area()->get_self();
}
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND(!area);
area->set_param(p_param, p_value);
};
void PhysicsServer2DSW::area_set_transform(RID p_area, const Transform2D &p_transform) {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND(!area);
area->set_transform(p_transform);
};
Variant PhysicsServer2DSW::area_get_param(RID p_area, AreaParameter p_param) const {
if (space_owner.owns(p_area)) {
Space2DSW *space = space_owner.getornull(p_area);
p_area = space->get_default_area()->get_self();
}
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND_V(!area, Variant());
return area->get_param(p_param);
};
Transform2D PhysicsServer2DSW::area_get_transform(RID p_area) const {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND_V(!area, Transform2D());
return area->get_transform();
};
void PhysicsServer2DSW::area_set_pickable(RID p_area, bool p_pickable) {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND(!area);
area->set_pickable(p_pickable);
}
void PhysicsServer2DSW::area_set_monitorable(RID p_area, bool p_monitorable) {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND(!area);
FLUSH_QUERY_CHECK(area);
area->set_monitorable(p_monitorable);
}
void PhysicsServer2DSW::area_set_collision_mask(RID p_area, uint32_t p_mask) {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND(!area);
area->set_collision_mask(p_mask);
}
void PhysicsServer2DSW::area_set_collision_layer(RID p_area, uint32_t p_layer) {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND(!area);
area->set_collision_layer(p_layer);
}
void PhysicsServer2DSW::area_set_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND(!area);
area->set_monitor_callback(p_receiver ? p_receiver->get_instance_id() : ObjectID(), p_method);
}
void PhysicsServer2DSW::area_set_area_monitor_callback(RID p_area, Object *p_receiver, const StringName &p_method) {
Area2DSW *area = area_owner.getornull(p_area);
ERR_FAIL_COND(!area);
area->set_area_monitor_callback(p_receiver ? p_receiver->get_instance_id() : ObjectID(), p_method);
}
/* BODY API */
RID PhysicsServer2DSW::body_create() {
Body2DSW *body = memnew(Body2DSW);
RID rid = body_owner.make_rid(body);
body->set_self(rid);
return rid;
}
void PhysicsServer2DSW::body_set_space(RID p_body, RID p_space) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
Space2DSW *space = nullptr;
if (p_space.is_valid()) {
space = space_owner.getornull(p_space);
ERR_FAIL_COND(!space);
}
if (body->get_space() == space) {
return; //pointless
}
body->clear_constraint_list();
body->set_space(space);
};
RID PhysicsServer2DSW::body_get_space(RID p_body) const {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, RID());
Space2DSW *space = body->get_space();
if (!space) {
return RID();
}
return space->get_self();
};
void PhysicsServer2DSW::body_set_mode(RID p_body, BodyMode p_mode) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
FLUSH_QUERY_CHECK(body);
body->set_mode(p_mode);
};
PhysicsServer2D::BodyMode PhysicsServer2DSW::body_get_mode(RID p_body) const {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, BODY_MODE_STATIC);
return body->get_mode();
};
void PhysicsServer2DSW::body_add_shape(RID p_body, RID p_shape, const Transform2D &p_transform, bool p_disabled) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
Shape2DSW *shape = shape_owner.getornull(p_shape);
ERR_FAIL_COND(!shape);
body->add_shape(shape, p_transform, p_disabled);
}
void PhysicsServer2DSW::body_set_shape(RID p_body, int p_shape_idx, RID p_shape) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
Shape2DSW *shape = shape_owner.getornull(p_shape);
ERR_FAIL_COND(!shape);
ERR_FAIL_COND(!shape->is_configured());
body->set_shape(p_shape_idx, shape);
}
void PhysicsServer2DSW::body_set_shape_transform(RID p_body, int p_shape_idx, const Transform2D &p_transform) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->set_shape_transform(p_shape_idx, p_transform);
}
void PhysicsServer2DSW::body_set_shape_metadata(RID p_body, int p_shape_idx, const Variant &p_metadata) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->set_shape_metadata(p_shape_idx, p_metadata);
}
Variant PhysicsServer2DSW::body_get_shape_metadata(RID p_body, int p_shape_idx) const {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, Variant());
return body->get_shape_metadata(p_shape_idx);
}
int PhysicsServer2DSW::body_get_shape_count(RID p_body) const {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, -1);
return body->get_shape_count();
}
RID PhysicsServer2DSW::body_get_shape(RID p_body, int p_shape_idx) const {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, RID());
Shape2DSW *shape = body->get_shape(p_shape_idx);
ERR_FAIL_COND_V(!shape, RID());
return shape->get_self();
}
Transform2D PhysicsServer2DSW::body_get_shape_transform(RID p_body, int p_shape_idx) const {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, Transform2D());
return body->get_shape_transform(p_shape_idx);
}
void PhysicsServer2DSW::body_remove_shape(RID p_body, int p_shape_idx) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->remove_shape(p_shape_idx);
}
void PhysicsServer2DSW::body_clear_shapes(RID p_body) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
while (body->get_shape_count()) {
body->remove_shape(0);
}
}
void PhysicsServer2DSW::body_set_shape_disabled(RID p_body, int p_shape_idx, bool p_disabled) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
ERR_FAIL_INDEX(p_shape_idx, body->get_shape_count());
FLUSH_QUERY_CHECK(body);
body->set_shape_as_disabled(p_shape_idx, p_disabled);
}
void PhysicsServer2DSW::body_set_shape_as_one_way_collision(RID p_body, int p_shape_idx, bool p_enable, real_t p_margin) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
ERR_FAIL_INDEX(p_shape_idx, body->get_shape_count());
FLUSH_QUERY_CHECK(body);
body->set_shape_as_one_way_collision(p_shape_idx, p_enable, p_margin);
}
void PhysicsServer2DSW::body_set_continuous_collision_detection_mode(RID p_body, CCDMode p_mode) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->set_continuous_collision_detection_mode(p_mode);
}
PhysicsServer2DSW::CCDMode PhysicsServer2DSW::body_get_continuous_collision_detection_mode(RID p_body) const {
const Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, CCD_MODE_DISABLED);
return body->get_continuous_collision_detection_mode();
}
void PhysicsServer2DSW::body_attach_object_instance_id(RID p_body, ObjectID p_id) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->set_instance_id(p_id);
};
ObjectID PhysicsServer2DSW::body_get_object_instance_id(RID p_body) const {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, ObjectID());
return body->get_instance_id();
};
void PhysicsServer2DSW::body_attach_canvas_instance_id(RID p_body, ObjectID p_id) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->set_canvas_instance_id(p_id);
};
ObjectID PhysicsServer2DSW::body_get_canvas_instance_id(RID p_body) const {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, ObjectID());
return body->get_canvas_instance_id();
};
void PhysicsServer2DSW::body_set_collision_layer(RID p_body, uint32_t p_layer) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->set_collision_layer(p_layer);
};
uint32_t PhysicsServer2DSW::body_get_collision_layer(RID p_body) const {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, 0);
return body->get_collision_layer();
};
void PhysicsServer2DSW::body_set_collision_mask(RID p_body, uint32_t p_mask) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->set_collision_mask(p_mask);
};
uint32_t PhysicsServer2DSW::body_get_collision_mask(RID p_body) const {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, 0);
return body->get_collision_mask();
};
void PhysicsServer2DSW::body_set_param(RID p_body, BodyParameter p_param, real_t p_value) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->set_param(p_param, p_value);
};
real_t PhysicsServer2DSW::body_get_param(RID p_body, BodyParameter p_param) const {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, 0);
return body->get_param(p_param);
};
void PhysicsServer2DSW::body_set_state(RID p_body, BodyState p_state, const Variant &p_variant) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->set_state(p_state, p_variant);
};
Variant PhysicsServer2DSW::body_get_state(RID p_body, BodyState p_state) const {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, Variant());
return body->get_state(p_state);
};
void PhysicsServer2DSW::body_set_applied_force(RID p_body, const Vector2 &p_force) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->set_applied_force(p_force);
body->wakeup();
};
Vector2 PhysicsServer2DSW::body_get_applied_force(RID p_body) const {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, Vector2());
return body->get_applied_force();
};
void PhysicsServer2DSW::body_set_applied_torque(RID p_body, real_t p_torque) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->set_applied_torque(p_torque);
body->wakeup();
};
real_t PhysicsServer2DSW::body_get_applied_torque(RID p_body) const {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, 0);
return body->get_applied_torque();
};
void PhysicsServer2DSW::body_apply_central_impulse(RID p_body, const Vector2 &p_impulse) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->apply_central_impulse(p_impulse);
body->wakeup();
}
void PhysicsServer2DSW::body_apply_torque_impulse(RID p_body, real_t p_torque) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
_update_shapes();
body->apply_torque_impulse(p_torque);
body->wakeup();
}
void PhysicsServer2DSW::body_apply_impulse(RID p_body, const Vector2 &p_impulse, const Vector2 &p_position) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
_update_shapes();
body->apply_impulse(p_impulse, p_position);
body->wakeup();
};
void PhysicsServer2DSW::body_add_central_force(RID p_body, const Vector2 &p_force) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->add_central_force(p_force);
body->wakeup();
};
void PhysicsServer2DSW::body_add_force(RID p_body, const Vector2 &p_force, const Vector2 &p_position) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->add_force(p_force, p_position);
body->wakeup();
};
void PhysicsServer2DSW::body_add_torque(RID p_body, real_t p_torque) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->add_torque(p_torque);
body->wakeup();
};
void PhysicsServer2DSW::body_set_axis_velocity(RID p_body, const Vector2 &p_axis_velocity) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
_update_shapes();
Vector2 v = body->get_linear_velocity();
Vector2 axis = p_axis_velocity.normalized();
v -= axis * axis.dot(v);
v += p_axis_velocity;
body->set_linear_velocity(v);
body->wakeup();
};
void PhysicsServer2DSW::body_add_collision_exception(RID p_body, RID p_body_b) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->add_exception(p_body_b);
body->wakeup();
};
void PhysicsServer2DSW::body_remove_collision_exception(RID p_body, RID p_body_b) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->remove_exception(p_body_b);
body->wakeup();
};
void PhysicsServer2DSW::body_get_collision_exceptions(RID p_body, List<RID> *p_exceptions) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
for (int i = 0; i < body->get_exceptions().size(); i++) {
p_exceptions->push_back(body->get_exceptions()[i]);
}
};
void PhysicsServer2DSW::body_set_contacts_reported_depth_threshold(RID p_body, real_t p_threshold) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
};
real_t PhysicsServer2DSW::body_get_contacts_reported_depth_threshold(RID p_body) const {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, 0);
return 0;
};
void PhysicsServer2DSW::body_set_omit_force_integration(RID p_body, bool p_omit) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->set_omit_force_integration(p_omit);
};
bool PhysicsServer2DSW::body_is_omitting_force_integration(RID p_body) const {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, false);
return body->get_omit_force_integration();
};
void PhysicsServer2DSW::body_set_max_contacts_reported(RID p_body, int p_contacts) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->set_max_contacts_reported(p_contacts);
}
int PhysicsServer2DSW::body_get_max_contacts_reported(RID p_body) const {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, -1);
return body->get_max_contacts_reported();
}
void PhysicsServer2DSW::body_set_force_integration_callback(RID p_body, const Callable &p_callable, const Variant &p_udata) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->set_force_integration_callback(p_callable, p_udata);
}
bool PhysicsServer2DSW::body_collide_shape(RID p_body, int p_body_shape, RID p_shape, const Transform2D &p_shape_xform, const Vector2 &p_motion, Vector2 *r_results, int p_result_max, int &r_result_count) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, false);
ERR_FAIL_INDEX_V(p_body_shape, body->get_shape_count(), false);
return shape_collide(body->get_shape(p_body_shape)->get_self(), body->get_transform() * body->get_shape_transform(p_body_shape), Vector2(), p_shape, p_shape_xform, p_motion, r_results, p_result_max, r_result_count);
}
void PhysicsServer2DSW::body_set_pickable(RID p_body, bool p_pickable) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND(!body);
body->set_pickable(p_pickable);
}
bool PhysicsServer2DSW::body_test_motion(RID p_body, const Transform2D &p_from, const Vector2 &p_motion, bool p_infinite_inertia, real_t p_margin, MotionResult *r_result, bool p_exclude_raycast_shapes) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, false);
ERR_FAIL_COND_V(!body->get_space(), false);
ERR_FAIL_COND_V(body->get_space()->is_locked(), false);
_update_shapes();
return body->get_space()->test_body_motion(body, p_from, p_motion, p_infinite_inertia, p_margin, r_result, p_exclude_raycast_shapes);
}
int PhysicsServer2DSW::body_test_ray_separation(RID p_body, const Transform2D &p_transform, bool p_infinite_inertia, Vector2 &r_recover_motion, SeparationResult *r_results, int p_result_max, real_t p_margin) {
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, false);
ERR_FAIL_COND_V(!body->get_space(), false);
ERR_FAIL_COND_V(body->get_space()->is_locked(), false);
return body->get_space()->test_body_ray_separation(body, p_transform, p_infinite_inertia, r_recover_motion, r_results, p_result_max, p_margin);
}
PhysicsDirectBodyState2D *PhysicsServer2DSW::body_get_direct_state(RID p_body) {
ERR_FAIL_COND_V_MSG((using_threads && !doing_sync), nullptr, "Body state is inaccessible right now, wait for iteration or physics process notification.");
if (!body_owner.owns(p_body)) {
return nullptr;
}
Body2DSW *body = body_owner.getornull(p_body);
ERR_FAIL_COND_V(!body, nullptr);
ERR_FAIL_COND_V(!body->get_space(), nullptr);
ERR_FAIL_COND_V_MSG(body->get_space()->is_locked(), nullptr, "Body state is inaccessible right now, wait for iteration or physics process notification.");
direct_state->body = body;
return direct_state;
}
/* JOINT API */
RID PhysicsServer2DSW::joint_create() {
Joint2DSW *joint = memnew(Joint2DSW);
RID joint_rid = joint_owner.make_rid(joint);
joint->set_self(joint_rid);
return joint_rid;
}
void PhysicsServer2DSW::joint_clear(RID p_joint) {
Joint2DSW *joint = joint_owner.getornull(p_joint);
if (joint->get_type() != JOINT_TYPE_MAX) {
Joint2DSW *empty_joint = memnew(Joint2DSW);
empty_joint->copy_settings_from(joint);
joint_owner.replace(p_joint, empty_joint);
memdelete(joint);
}
}
void PhysicsServer2DSW::joint_set_param(RID p_joint, JointParam p_param, real_t p_value) {
Joint2DSW *joint = joint_owner.getornull(p_joint);
ERR_FAIL_COND(!joint);
switch (p_param) {
case JOINT_PARAM_BIAS:
joint->set_bias(p_value);
break;
case JOINT_PARAM_MAX_BIAS:
joint->set_max_bias(p_value);
break;
case JOINT_PARAM_MAX_FORCE:
joint->set_max_force(p_value);
break;
}
}
real_t PhysicsServer2DSW::joint_get_param(RID p_joint, JointParam p_param) const {
const Joint2DSW *joint = joint_owner.getornull(p_joint);
ERR_FAIL_COND_V(!joint, -1);
switch (p_param) {
case JOINT_PARAM_BIAS:
return joint->get_bias();
break;
case JOINT_PARAM_MAX_BIAS:
return joint->get_max_bias();
break;
case JOINT_PARAM_MAX_FORCE:
return joint->get_max_force();
break;
}
return 0;
}
void PhysicsServer2DSW::joint_disable_collisions_between_bodies(RID p_joint, const bool p_disable) {
Joint2DSW *joint = joint_owner.getornull(p_joint);
ERR_FAIL_COND(!joint);
joint->disable_collisions_between_bodies(p_disable);
if (2 == joint->get_body_count()) {
Body2DSW *body_a = *joint->get_body_ptr();
Body2DSW *body_b = *(joint->get_body_ptr() + 1);
if (p_disable) {
body_add_collision_exception(body_a->get_self(), body_b->get_self());
body_add_collision_exception(body_b->get_self(), body_a->get_self());
} else {
body_remove_collision_exception(body_a->get_self(), body_b->get_self());
body_remove_collision_exception(body_b->get_self(), body_a->get_self());
}
}
}
bool PhysicsServer2DSW::joint_is_disabled_collisions_between_bodies(RID p_joint) const {
const Joint2DSW *joint = joint_owner.getornull(p_joint);
ERR_FAIL_COND_V(!joint, true);
return joint->is_disabled_collisions_between_bodies();
}
void PhysicsServer2DSW::joint_make_pin(RID p_joint, const Vector2 &p_pos, RID p_body_a, RID p_body_b) {
Body2DSW *A = body_owner.getornull(p_body_a);
ERR_FAIL_COND(!A);
Body2DSW *B = nullptr;
if (body_owner.owns(p_body_b)) {
B = body_owner.getornull(p_body_b);
ERR_FAIL_COND(!B);
}
Joint2DSW *prev_joint = joint_owner.getornull(p_joint);
ERR_FAIL_COND(prev_joint == nullptr);
Joint2DSW *joint = memnew(PinJoint2DSW(p_pos, A, B));
joint_owner.replace(p_joint, joint);
joint->copy_settings_from(prev_joint);
memdelete(prev_joint);
}
void PhysicsServer2DSW::joint_make_groove(RID p_joint, const Vector2 &p_a_groove1, const Vector2 &p_a_groove2, const Vector2 &p_b_anchor, RID p_body_a, RID p_body_b) {
Body2DSW *A = body_owner.getornull(p_body_a);
ERR_FAIL_COND(!A);
Body2DSW *B = body_owner.getornull(p_body_b);
ERR_FAIL_COND(!B);
Joint2DSW *prev_joint = joint_owner.getornull(p_joint);
ERR_FAIL_COND(prev_joint == nullptr);
Joint2DSW *joint = memnew(GrooveJoint2DSW(p_a_groove1, p_a_groove2, p_b_anchor, A, B));
joint_owner.replace(p_joint, joint);
joint->copy_settings_from(prev_joint);
memdelete(prev_joint);
}
void PhysicsServer2DSW::joint_make_damped_spring(RID p_joint, const Vector2 &p_anchor_a, const Vector2 &p_anchor_b, RID p_body_a, RID p_body_b) {
Body2DSW *A = body_owner.getornull(p_body_a);
ERR_FAIL_COND(!A);
Body2DSW *B = body_owner.getornull(p_body_b);
ERR_FAIL_COND(!B);
Joint2DSW *prev_joint = joint_owner.getornull(p_joint);
ERR_FAIL_COND(prev_joint == nullptr);
Joint2DSW *joint = memnew(DampedSpringJoint2DSW(p_anchor_a, p_anchor_b, A, B));
joint_owner.replace(p_joint, joint);
joint->copy_settings_from(prev_joint);
memdelete(prev_joint);
}
void PhysicsServer2DSW::pin_joint_set_param(RID p_joint, PinJointParam p_param, real_t p_value) {
Joint2DSW *j = joint_owner.getornull(p_joint);
ERR_FAIL_COND(!j);
ERR_FAIL_COND(j->get_type() != JOINT_TYPE_PIN);
PinJoint2DSW *pin_joint = static_cast<PinJoint2DSW *>(j);
pin_joint->set_param(p_param, p_value);
}
real_t PhysicsServer2DSW::pin_joint_get_param(RID p_joint, PinJointParam p_param) const {
Joint2DSW *j = joint_owner.getornull(p_joint);
ERR_FAIL_COND_V(!j, 0);
ERR_FAIL_COND_V(j->get_type() != JOINT_TYPE_PIN, 0);
PinJoint2DSW *pin_joint = static_cast<PinJoint2DSW *>(j);
return pin_joint->get_param(p_param);
}
void PhysicsServer2DSW::damped_spring_joint_set_param(RID p_joint, DampedSpringParam p_param, real_t p_value) {
Joint2DSW *j = joint_owner.getornull(p_joint);
ERR_FAIL_COND(!j);
ERR_FAIL_COND(j->get_type() != JOINT_TYPE_DAMPED_SPRING);
DampedSpringJoint2DSW *dsj = static_cast<DampedSpringJoint2DSW *>(j);
dsj->set_param(p_param, p_value);
}
real_t PhysicsServer2DSW::damped_spring_joint_get_param(RID p_joint, DampedSpringParam p_param) const {
Joint2DSW *j = joint_owner.getornull(p_joint);
ERR_FAIL_COND_V(!j, 0);
ERR_FAIL_COND_V(j->get_type() != JOINT_TYPE_DAMPED_SPRING, 0);
DampedSpringJoint2DSW *dsj = static_cast<DampedSpringJoint2DSW *>(j);
return dsj->get_param(p_param);
}
PhysicsServer2D::JointType PhysicsServer2DSW::joint_get_type(RID p_joint) const {
Joint2DSW *joint = joint_owner.getornull(p_joint);
ERR_FAIL_COND_V(!joint, JOINT_TYPE_PIN);
return joint->get_type();
}
void PhysicsServer2DSW::free(RID p_rid) {
_update_shapes(); // just in case
if (shape_owner.owns(p_rid)) {
Shape2DSW *shape = shape_owner.getornull(p_rid);
while (shape->get_owners().size()) {
ShapeOwner2DSW *so = shape->get_owners().front()->key();
so->remove_shape(shape);
}
shape_owner.free(p_rid);
memdelete(shape);
} else if (body_owner.owns(p_rid)) {
Body2DSW *body = body_owner.getornull(p_rid);
/*
if (body->get_state_query())
_clear_query(body->get_state_query());
if (body->get_direct_state_query())
_clear_query(body->get_direct_state_query());
*/
body_set_space(p_rid, RID());
while (body->get_shape_count()) {
body->remove_shape(0);
}
body_owner.free(p_rid);
memdelete(body);
} else if (area_owner.owns(p_rid)) {
Area2DSW *area = area_owner.getornull(p_rid);
/*
if (area->get_monitor_query())
_clear_query(area->get_monitor_query());
*/
area->set_space(nullptr);
while (area->get_shape_count()) {
area->remove_shape(0);
}
area_owner.free(p_rid);
memdelete(area);
} else if (space_owner.owns(p_rid)) {
Space2DSW *space = space_owner.getornull(p_rid);
while (space->get_objects().size()) {
CollisionObject2DSW *co = (CollisionObject2DSW *)space->get_objects().front()->get();
co->set_space(nullptr);
}
active_spaces.erase(space);
free(space->get_default_area()->get_self());
space_owner.free(p_rid);
memdelete(space);
} else if (joint_owner.owns(p_rid)) {
Joint2DSW *joint = joint_owner.getornull(p_rid);
joint_owner.free(p_rid);
memdelete(joint);
} else {
ERR_FAIL_MSG("Invalid ID.");
}
};
void PhysicsServer2DSW::set_active(bool p_active) {
active = p_active;
};
void PhysicsServer2DSW::init() {
doing_sync = false;
last_step = 0.001;
iterations = 8; // 8?
stepper = memnew(Step2DSW);
direct_state = memnew(PhysicsDirectBodyState2DSW);
};
void PhysicsServer2DSW::step(real_t p_step) {
if (!active) {
return;
}
_update_shapes();
last_step = p_step;
PhysicsDirectBodyState2DSW::singleton->step = p_step;
island_count = 0;
active_objects = 0;
collision_pairs = 0;
for (Set<const Space2DSW *>::Element *E = active_spaces.front(); E; E = E->next()) {
stepper->step((Space2DSW *)E->get(), p_step, iterations);
island_count += E->get()->get_island_count();
active_objects += E->get()->get_active_objects();
collision_pairs += E->get()->get_collision_pairs();
}
};
void PhysicsServer2DSW::sync() {
doing_sync = true;
};
void PhysicsServer2DSW::flush_queries() {
if (!active) {
return;
}
flushing_queries = true;
uint64_t time_beg = OS::get_singleton()->get_ticks_usec();
for (Set<const Space2DSW *>::Element *E = active_spaces.front(); E; E = E->next()) {
Space2DSW *space = (Space2DSW *)E->get();
space->call_queries();
}
flushing_queries = false;
if (EngineDebugger::is_profiling("servers")) {
uint64_t total_time[Space2DSW::ELAPSED_TIME_MAX];
static const char *time_name[Space2DSW::ELAPSED_TIME_MAX] = {
"integrate_forces",
"generate_islands",
"setup_constraints",
"solve_constraints",
"integrate_velocities"
};
for (int i = 0; i < Space2DSW::ELAPSED_TIME_MAX; i++) {
total_time[i] = 0;
}
for (Set<const Space2DSW *>::Element *E = active_spaces.front(); E; E = E->next()) {
for (int i = 0; i < Space2DSW::ELAPSED_TIME_MAX; i++) {
total_time[i] += E->get()->get_elapsed_time(Space2DSW::ElapsedTime(i));
}
}
Array values;
values.resize(Space2DSW::ELAPSED_TIME_MAX * 2);
for (int i = 0; i < Space2DSW::ELAPSED_TIME_MAX; i++) {
values[i * 2 + 0] = time_name[i];
values[i * 2 + 1] = USEC_TO_SEC(total_time[i]);
}
values.push_back("flush_queries");
values.push_back(USEC_TO_SEC(OS::get_singleton()->get_ticks_usec() - time_beg));
values.push_front("physics_2d");
EngineDebugger::profiler_add_frame_data("servers", values);
}
}
void PhysicsServer2DSW::end_sync() {
doing_sync = false;
}
void PhysicsServer2DSW::finish() {
memdelete(stepper);
memdelete(direct_state);
};
void PhysicsServer2DSW::_update_shapes() {
while (pending_shape_update_list.first()) {
pending_shape_update_list.first()->self()->_shape_changed();
pending_shape_update_list.remove(pending_shape_update_list.first());
}
}
int PhysicsServer2DSW::get_process_info(ProcessInfo p_info) {
switch (p_info) {
case INFO_ACTIVE_OBJECTS: {
return active_objects;
} break;
case INFO_COLLISION_PAIRS: {
return collision_pairs;
} break;
case INFO_ISLAND_COUNT: {
return island_count;
} break;
}
return 0;
}
PhysicsServer2DSW *PhysicsServer2DSW::singletonsw = nullptr;
PhysicsServer2DSW::PhysicsServer2DSW(bool p_using_threads) {
singletonsw = this;
BroadPhase2DSW::create_func = BroadPhase2DBVH::_create;
active = true;
island_count = 0;
active_objects = 0;
collision_pairs = 0;
using_threads = p_using_threads;
flushing_queries = false;
};