godot/servers
Pablo Escobar 407c6d3a9c
Add METALLIC to light() built-ins
(cherry picked from commit 1300fc7307)
2021-02-02 13:02:46 +01:00
..
arvr Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
audio Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
camera Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics BVH add support for visibility (activation) 2021-01-30 13:21:40 +00:00
physics_2d Merge pull request #43924 from madmiraal/fix-43588-3.2 2021-01-14 20:44:40 +01:00
visual Add METALLIC to light() built-ins 2021-02-02 13:02:46 +01:00
arvr_server.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
arvr_server.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
audio_server.cpp Fixes #45025 - Protects _last_mix_time and _last_frame_time with the AudioDriver lock() and unlock() methods 2021-01-26 17:00:14 +01:00
audio_server.h Fixes #45025 - Protects _last_mix_time and _last_frame_time with the AudioDriver lock() and unlock() methods 2021-01-26 17:00:14 +01:00
camera_server.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
camera_server.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_2d_server.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_2d_server.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_server.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
physics_server.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_server_types.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_server_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
server_wrap_mt_common.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
visual_server.cpp CPU lightmapper fixes. 2021-01-15 12:32:54 +01:00
visual_server.h Implement new CPU lightmapper 2021-01-14 18:05:56 +01:00