godot/scene
Juan Linietsky 6d233c651b -Changed KinematicBody API yet again to make it friendlier
-Fixed get_scale functions (and added set_scale) to make it more coherent when decomposing and composing (fixes bugs in transform interpolation)
2017-09-04 07:49:42 -03:00
..
2d Merge pull request #10858 from letheed/add-shadow_filter-variant 2017-09-02 12:13:01 +02:00
3d -Changed KinematicBody API yet again to make it friendlier 2017-09-04 07:49:42 -03:00
animation Fix AnimationTreePlayer bogus argument name 2017-09-01 21:29:00 +02:00
audio Fix freeze on exit on audiostreamplayers when setting invalid stream, closes #10093 2017-09-01 16:43:46 -03:00
gui Merge pull request #10932 from djrm/pr_fix_metrics 2017-09-04 08:10:04 +02:00
main Fix use of unitialized variables 2017-09-02 01:59:26 +02:00
resources Merge pull request #10901 from toger5/script_background_cleanup 2017-09-04 08:05:17 +02:00
register_scene_types.cpp -Changed KinematicBody API yet again to make it friendlier 2017-09-04 07:49:42 -03:00
register_scene_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
SCsub Dead code tells no tales 2017-08-27 22:13:45 +02:00