godot/modules/gdscript/language_server
Rémi Verschelde b5334d14f7
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00
..
gdscript_extend_parser.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_extend_parser.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_language_protocol.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_language_protocol.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_language_server.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_language_server.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_text_document.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_text_document.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_workspace.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gdscript_workspace.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lsp.hpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00