godot/editor/plugins
2017-08-08 07:55:21 -03:00
..
animation_player_editor_plugin.cpp Revert "fixed loading old theme styleboxes" 2017-08-07 16:00:34 -03:00
animation_player_editor_plugin.h
animation_tree_editor_plugin.cpp AnimationTree nodes sliders fixes 2017-07-21 13:57:46 +02:00
animation_tree_editor_plugin.h
baked_light_baker.cpp
baked_light_baker.h
baked_light_baker_cmpxchg.cpp
baked_light_editor_plugin.cpp
baked_light_editor_plugin.h
camera_editor_plugin.cpp
camera_editor_plugin.h
canvas_item_editor_plugin.cpp Attempt to resolve #4673 2017-08-08 07:13:17 -03:00
canvas_item_editor_plugin.h Replaced the hard-to-understand _select by _select_click_on_empty_area and _select_click_on_item. 2017-07-20 19:50:37 +02:00
collision_polygon_2d_editor_plugin.cpp Fixed bug that prevented creating polygons. 2017-07-17 22:17:39 +02:00
collision_polygon_2d_editor_plugin.h
collision_polygon_editor_plugin.cpp Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00
collision_polygon_editor_plugin.h Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
cube_grid_theme_editor_plugin.cpp
cube_grid_theme_editor_plugin.h
curve_editor_plugin.cpp [#9292] Renamed Image.put_pixel() to set_pixel(). 2017-07-07 19:05:45 +02:00
curve_editor_plugin.h Added Curve preview thumbnail 2017-07-02 01:52:47 +02:00
editor_preview_plugins.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
editor_preview_plugins.h
gi_probe_editor_plugin.cpp
gi_probe_editor_plugin.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h
item_list_editor_plugin.cpp ItemList: expose methods, in-editor items editing support 2017-07-04 20:12:33 +07:00
item_list_editor_plugin.h Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
light_occluder_2d_editor_plugin.cpp Refactor 'treshold' to 'threshold' 2017-07-08 22:24:56 +07:00
light_occluder_2d_editor_plugin.h
line_2d_editor_plugin.cpp Refactor 'treshold' to 'threshold' 2017-07-08 22:24:56 +07:00
line_2d_editor_plugin.h
material_editor_plugin.cpp
material_editor_plugin.h
mesh_editor_plugin.cpp -Ability to set default import presets for type 2017-07-23 18:50:25 -03:00
mesh_editor_plugin.h -Ability to set default import presets for type 2017-07-23 18:50:25 -03:00
mesh_instance_editor_plugin.cpp Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00
mesh_instance_editor_plugin.h
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp Refactor 'treshold' to 'threshold' 2017-07-08 22:24:56 +07:00
navigation_polygon_editor_plugin.h
particles_2d_editor_plugin.cpp
particles_2d_editor_plugin.h
particles_editor_plugin.cpp
particles_editor_plugin.h
path_2d_editor_plugin.cpp Some more typo fixes for "threshold" 2017-07-15 12:01:46 +02:00
path_2d_editor_plugin.h
path_editor_plugin.cpp Add object type hint for docs 2017-07-19 02:03:34 +07:00
path_editor_plugin.h
polygon_2d_editor_plugin.cpp Refactor 'treshold' to 'threshold' 2017-07-08 22:24:56 +07:00
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp Revert "fixed loading old theme styleboxes" 2017-08-07 16:00:34 -03:00
resource_preloader_editor_plugin.h
rich_text_editor_plugin.cpp
rich_text_editor_plugin.h
sample_editor_plugin.cpp Revert "fixed loading old theme styleboxes" 2017-08-07 16:00:34 -03:00
sample_editor_plugin.h
sample_library_editor_plugin.cpp Revert "fixed loading old theme styleboxes" 2017-08-07 16:00:34 -03:00
sample_library_editor_plugin.h
sample_player_editor_plugin.cpp
sample_player_editor_plugin.h
script_editor_plugin.cpp Merge pull request #9878 from toger5/theme_border_settings_change 2017-08-07 14:07:57 +02:00
script_editor_plugin.h EditorPlugin methods and signals rename 2017-07-20 19:16:34 +02:00
script_text_editor.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
script_text_editor.h -Many fixes to VisualScript, fixed property names, etc. 2017-06-30 21:35:05 -03:00
SCsub
shader_editor_plugin.cpp
shader_editor_plugin.h
shader_graph_editor_plugin.cpp [#9292] Renamed Image.put_pixel() to set_pixel(). 2017-07-07 19:05:45 +02:00
shader_graph_editor_plugin.h
spatial_editor_plugin.cpp Added proper local transform snapping, closes #4985 2017-08-08 07:55:21 -03:00
spatial_editor_plugin.h Added proper local transform snapping, closes #4985 2017-08-08 07:55:21 -03:00
sprite_frames_editor_plugin.cpp Revert "fixed loading old theme styleboxes" 2017-08-07 16:00:34 -03:00
sprite_frames_editor_plugin.h
stream_editor_plugin.cpp
stream_editor_plugin.h
style_box_editor_plugin.cpp
style_box_editor_plugin.h
texture_editor_plugin.cpp Merge pull request #8209 from robertdhernandez/Texture-Region-Editor-Sync 2017-08-01 00:15:37 +02:00
texture_editor_plugin.h Texture region now updates when changing an Atlas 2017-06-29 10:49:24 -04:00
texture_region_editor_plugin.cpp Texture region now updates when changing an Atlas 2017-06-29 10:49:24 -04:00
texture_region_editor_plugin.h
theme_editor_plugin.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
theme_editor_plugin.h ThemeEditor: fix broken dialog 2017-07-27 14:17:02 +07:00
tile_map_editor_plugin.cpp TileMap: Fix infinite loop when trying to bucket-delete empty tiles. 2017-08-03 20:46:13 +02:00
tile_map_editor_plugin.h
tile_set_editor_plugin.cpp Readd tilemap's shape_transform and bugfixes 2017-07-01 20:56:51 +03:00
tile_set_editor_plugin.h