godot/misc/travis
Rémi Verschelde 4226d56ca9 Style: Enable clang-format on GLSL shaders
As of clang-format 6.0.1, putting the `/* clang-format off */` hint
around our "invalid" `[vertex]` and `[shader]` statements isn't enough
to prevent a bogus indent of the next comments and first valid statement,
so we need to enclose that first valid statement in the unformatted chunk.
2018-08-27 07:34:14 +02:00
..
android-tools-linux.sh change matrix and enable caching for Android, iOS and macOS (cross-compile) 2017-11-13 15:05:26 -04:00
android-tools-osx.sh change matrix and enable caching for Android, iOS and macOS (cross-compile) 2017-11-13 15:05:26 -04:00
ccache-osx.sh change matrix and enable caching for Android, iOS and macOS (cross-compile) 2017-11-13 15:05:26 -04:00
clang-format.sh Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
scons-local-osx.sh Travis: Upgrade scons-local to 3.0.1 on OSX 2018-04-12 14:07:48 +02:00