godot/platform
Vaughan Ling 7a9660e8d2
Change android orientations from sensor to user
# Conflicts:
#	platform/android/java/lib/src/org/godotengine/godot/GodotIO.java

(cherry picked from commit d658063833)
2020-11-17 12:01:59 +01:00
..
android Change android orientations from sensor to user 2020-11-17 12:01:59 +01:00
iphone [3.2] Disable iOS SDK version check on osxcross. 2020-10-21 07:56:05 +03:00
javascript [HTML5] AudioWorkletAPI implementation. 2020-11-10 11:05:15 +01:00
osx Remove debug_symbols=full in favor of debug_symbols=yes 2020-11-11 15:12:01 +01:00
server Remove debug_symbols=full in favor of debug_symbols=yes 2020-11-11 15:12:01 +01:00
uwp Fixed an issue in UWP export caused by duplicate entry for extensions in content types file. 2020-10-19 16:09:59 +02:00
windows Use LONG instead of DWORD (unsigned int) when interacting with DIJOFS constants. 2020-11-11 15:30:57 +01:00
x11 Remove debug_symbols=full in favor of debug_symbols=yes 2020-11-11 15:12:01 +01:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00