godot/platform/android/export
Rémi Verschelde 3b11e33a09
clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`.

`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 15:19:35 +02:00
..
export.cpp Move the Android "clear previous install" setting to Editor Settings 2021-08-16 05:59:48 +02:00
export.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
export_plugin.cpp Build for 64-bit ARM by default when compiling or exporting for Android 2021-10-12 16:35:49 +02:00
export_plugin.h Pass the correct export_format argument to locate the assets directory when exporting. 2021-10-11 08:24:21 -07:00
godot_plugin_config.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
godot_plugin_config.h Split android platform export template into multiple files 2021-08-12 17:15:02 +03:00
gradle_export_util.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
gradle_export_util.h Add support for Play Asset Delivery. 2021-09-15 06:06:11 -07:00