godot/servers/visual
Juan Linietsky eedb39091a Several fixes to directional shadows, closes #10926
Added option to change directional light range mode, between optimized and stable. For Orthogonal, you might need to use optimized.
2017-09-07 18:00:47 -03:00
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default_mouse_cursor.xpm GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rasterizer.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
rasterizer.h Several fixes to directional shadows, closes #10926 2017-09-07 18:00:47 -03:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
shader_language.cpp Added support for for, break and continue. Closes #10560, closes #10661 2017-09-05 15:25:34 -03:00
shader_language.h Added support for for, break and continue. Closes #10560, closes #10661 2017-09-05 15:25:34 -03:00
shader_types.cpp Added transmission shader parameter. 2017-09-03 10:30:37 -03:00
shader_types.h removed DISCARD built in variable, replaced by actual discard GLSL instruction, fixes #9677 2017-08-29 10:15:49 -03:00
visual_server_canvas.cpp Disable antialiasing for CanvasItem triangle arrays 2017-08-28 23:37:42 +02:00
visual_server_canvas.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
visual_server_global.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
visual_server_global.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
visual_server_light_baker.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
visual_server_light_baker.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
visual_server_raster.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
visual_server_raster.h Several fixes to directional shadows, closes #10926 2017-09-07 18:00:47 -03:00
visual_server_scene.cpp Several fixes to directional shadows, closes #10926 2017-09-07 18:00:47 -03:00
visual_server_scene.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
visual_server_viewport.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
visual_server_viewport.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
visual_server_wrap_mt.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
visual_server_wrap_mt.h Several fixes to directional shadows, closes #10926 2017-09-07 18:00:47 -03:00