godot/drivers/unix/SCsub

20 lines
487 B
Python

#!/usr/bin/env python
Import('env')
g_set_p = '#ifdef UNIX_ENABLED\n'
g_set_p += '#include "os_unix.h"\n'
g_set_p += 'String OS_Unix::get_global_settings_path() const {\n'
g_set_p += '\treturn "' + env["unix_global_settings_path"] + '";\n'
g_set_p += '}\n'
g_set_p += '#endif'
f = open("os_unix_global_settings_path.gen.cpp", "w")
f.write(g_set_p)
f.close()
env.add_source_files(env.drivers_sources, "*.cpp")
env["check_c_headers"] = [ [ "mntent.h", "HAVE_MNTENT" ] ]
Export('env')