godot/modules/gdnative/SCsub
Ruslan Mustakov f5b3b24c22 Enhance iOS export
- The export process now builds complete .ipa on macOS, instead of just
   creating XCode project.

 - The project includes Capabilities games usually require: Game Center,
   Push Notifications, In-App Purchase.

 - Icons and launch screens can be specified in export preset.
2017-09-26 00:18:08 +07:00

18 lines
478 B
Python

#!/usr/bin/env python
Import('env')
gdn_env = env.Clone()
gdn_env.add_source_files(env.modules_sources, "*.cpp")
gdn_env.add_source_files(env.modules_sources, "gdnative/*.cpp")
gdn_env.add_source_files(env.modules_sources, "nativescript/*.cpp")
gdn_env.Append(CPPFLAGS=['-DGDAPI_BUILT_IN'])
gdn_env.Append(CPPPATH=['#modules/gdnative/include/'])
if "platform" in env and env["platform"] in ["x11", "iphone"]:
env.Append(LINKFLAGS=["-rdynamic"])
env.use_ptrcall = True