godot/tools/editor
2015-12-08 11:21:12 -03:00
..
fileserver Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00
icons -Display on animation editor which keys are invalid and which tracks are unresolved 2015-12-05 14:18:22 -03:00
io_plugins Set default destination filename of imported font to be input font filename 2015-12-04 19:29:27 +01:00
plugins Script Editor: maintain cursor column after duplicate a line 2015-12-06 15:34:09 -03:00
animation_editor.cpp added option to add_child, to use the same deduplication convention as in the editor, closes #3017 2015-12-08 11:21:12 -03:00
animation_editor.h -Display on animation editor which keys are invalid and which tracks are unresolved 2015-12-05 14:18:22 -03:00
array_property_edit.cpp
array_property_edit.h
call_dialog.cpp
call_dialog.h
code_editor.cpp Script Editor: automatic indentation after a colon 2015-11-29 17:13:29 +01:00
code_editor.h
connections_dialog.cpp Add ability to set oneshot connection from Editor 2015-11-23 17:38:15 -03:00
connections_dialog.h Add ability to set oneshot connection from Editor 2015-11-23 17:38:15 -03:00
console.cpp
console.h
create_dialog.cpp
create_dialog.h
default_saver.cpp
default_saver.h
dependency_editor.cpp -orphan resource explorer dialog + tools menu 2015-11-29 01:08:31 -03:00
dependency_editor.h -orphan resource explorer dialog + tools menu 2015-11-29 01:08:31 -03:00
doc_code_font.h
doc_font.h
doc_title_font.h
editor_data.cpp
editor_data.h
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_file_dialog.cpp Add refresh button to file dialogs 2015-12-04 19:33:30 +01:00
editor_file_dialog.h Add refresh button to file dialogs 2015-12-04 19:33:30 +01:00
editor_file_system.cpp
editor_file_system.h
editor_fonts.cpp
editor_fonts.h
editor_help.cpp Fix editor help scroll to result 2015-11-27 20:11:49 -03:00
editor_help.h Remember last help search 2015-11-24 22:33:26 +01:00
editor_icons.h
editor_import_export.cpp -Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the process. Keeping old version just in case for now. 2015-12-04 10:18:28 -03:00
editor_import_export.h -Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the process. Keeping old version just in case for now. 2015-12-04 10:18:28 -03:00
editor_log.cpp -fixed tabs 2015-11-18 04:47:41 -03:00
editor_log.h -fixed tabs 2015-11-18 04:47:41 -03:00
editor_node.cpp Fix 'Save Scene' doing nothing on new scenes 2015-12-04 16:51:36 +01:00
editor_node.h -orphan resource explorer dialog + tools menu 2015-11-29 01:08:31 -03:00
editor_path.cpp
editor_path.h
editor_plugin.cpp
editor_plugin.h
editor_reimport_dialog.cpp
editor_reimport_dialog.h
editor_resource_preview.cpp
editor_resource_preview.h
editor_run.cpp
editor_run.h
editor_run_native.cpp
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_selection.cpp
editor_selection.h
editor_settings.cpp -fixed tabs 2015-11-18 04:47:41 -03:00
editor_settings.h
editor_sub_scene.cpp
editor_sub_scene.h
editor_vu.cpp
editor_vu.h
file_type_cache.cpp
file_type_cache.h
groups_editor.cpp
groups_editor.h
import_settings.cpp
import_settings.h
inspector_dock.cpp
inspector_dock.h
multi_node_edit.cpp
multi_node_edit.h
optimized_save_dialog.cpp
optimized_save_dialog.h
output_strings.cpp
output_strings.h
pane_drag.cpp
pane_drag.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp -Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the process. Keeping old version just in case for now. 2015-12-04 10:18:28 -03:00
project_export.h -Upgraded webp to a MUCH newer version. Hoping it fixes some bugs in the process. Keeping old version just in case for now. 2015-12-04 10:18:28 -03:00
project_manager.cpp Load main scene if defined when running editor from the command line 2015-11-22 17:36:03 +01:00
project_manager.h
project_settings.cpp Implement name filter to PropertyEditor 2015-11-21 13:42:15 -03:00
project_settings.h Implement name filter to PropertyEditor 2015-11-21 13:42:15 -03:00
property_editor.cpp Fix property editor Matrix3 and Matrix32 editing 2015-11-23 15:34:54 -03:00
property_editor.h Implement name filter to PropertyEditor 2015-11-21 13:42:15 -03:00
pvrtc_compress.cpp
pvrtc_compress.h
quick_open.cpp
quick_open.h
register_exporters.h
reparent_dialog.cpp
reparent_dialog.h
resources_dock.cpp
resources_dock.h
run_settings_dialog.cpp
run_settings_dialog.h
scene_tree_dock.cpp Import Sub-Scene as root's child if no node is selected 2015-11-23 20:22:42 +01:00
scene_tree_dock.h
scene_tree_editor.cpp Fix message - ERROR: get_path: Condition ' !is_inside_tree() ' is true - when closing the editor 2015-11-28 16:58:10 -03:00
scene_tree_editor.h
scenes.cpp
scenes.h
scenes_dock.cpp -small fix to avoid warnings 2015-11-19 20:24:43 -03:00
scenes_dock.h
script_create_dialog.cpp
script_create_dialog.h
script_editor_debugger.cpp
script_editor_debugger.h
SCsub
settings_config_dialog.cpp Implement name filter to PropertyEditor 2015-11-21 13:42:15 -03:00
settings_config_dialog.h Implement name filter to PropertyEditor 2015-11-21 13:42:15 -03:00
spatial_editor_gizmos.cpp -remove Vector2.atan2() replaced by Vector2.angle(), fixes #2260 2015-11-19 10:41:20 -03:00
spatial_editor_gizmos.h