godot/scene/main
Fabio Alessandrelli 348725dfe0 Add option to disable automatic multiplayer poll
Automatic poll from SceneTree is enabled by default.
This allows for polling (and thus RPCs/RSETs) manually in other loops
(e.g. physics, thread, specific step) and for proper mutex protecion
when accessing the multiplayer API from threads (e.g. for sending larger
files in chunks).
2018-06-03 18:58:04 +02:00
..
canvas_layer.cpp Removed strange custom world2d in CanvasLayer, been there since always and not sure why. 2018-04-07 19:43:09 -03:00
canvas_layer.h Removed strange custom world2d in CanvasLayer, been there since always and not sure why. 2018-04-07 19:43:09 -03:00
http_request.cpp Refactor version macros and fix related bugs 2018-02-23 20:15:29 +01:00
http_request.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
instance_placeholder.cpp Added create_instance 2018-03-05 22:57:17 -03:00
instance_placeholder.h Added create_instance 2018-03-05 22:57:17 -03:00
node.cpp Refactor RPCMode enum and checks 2018-05-29 20:26:41 +02:00
node.h Refactor RPCMode enum and checks 2018-05-29 20:26:41 +02:00
resource_preloader.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
resource_preloader.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_tree.cpp Add option to disable automatic multiplayer poll 2018-06-03 18:58:04 +02:00
scene_tree.h Add option to disable automatic multiplayer poll 2018-06-03 18:58:04 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
timer.cpp Allows setting the Timer wait_time in start method. 2018-04-27 01:17:20 +05:30
timer.h Allows setting the Timer wait_time in start method. 2018-04-27 01:17:20 +05:30
viewport.cpp Revert #14753, as it is buggy and no longer necessary. 2018-05-24 16:10:25 -04:00
viewport.h Merge pull request #18928 from BastiaanOlij/fix_viewport_flags 2018-05-16 15:11:20 +02:00