godot/main/tests
BastiaanOlij 9483613138 Godot 3.0 primitives as resources for use with MeshInstance
Adds the following resources:
- CapsuleMesh: a capsule object
- CubeMesh: a cube that can be subdivided
- CylinderMesh: a cylinder
- PlaneMesh: a horizontal plane that can be subdivided
- PrismMesh: a prism shape
- SphereMesh: a sphere
- QuadMesh: reintroduction of the original quadmesh

Removes the old Quad and TestCube nodes
2017-06-16 21:40:23 +10:00
..
SCsub Move tests again from core to main 2017-01-08 21:33:37 +01:00
test_containers.cpp Removal of Image from Variant, converted to a Resource. 2017-05-17 07:37:45 -03:00
test_containers.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
test_gdscript.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
test_gdscript.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
test_gui.cpp Godot 3.0 primitives as resources for use with MeshInstance 2017-06-16 21:40:23 +10:00
test_gui.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
test_image.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
test_image.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
test_io.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
test_io.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
test_main.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
test_main.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
test_math.cpp -Added .hdr format support 2017-05-28 21:48:05 -03:00
test_math.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
test_physics.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
test_physics.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
test_physics_2d.cpp InputEvent: Renamed "pos" property to "position" 2017-06-03 11:26:39 +02:00
test_physics_2d.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
test_render.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
test_render.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
test_shader_lang.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
test_shader_lang.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
test_sound.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
test_sound.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
test_string.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
test_string.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00