========== -NOTIFICATION_WM_QUIT fixed on android (seems tha way this is reported changed in newer sdk) -WIP implementation of APK Expansion APIs for publishing games larger than 50mb in Play Store -Feaures in the new tutorials are all present in the sourcecode -This (hopefully) should get rid of the animation list order getting corrupted -Improved 3D Scene Importer (Skeletons, Animations and other stuff were not being merged). Anything missing? -In code editor, the automatic syntax checker will only use file_exists() to check preload() else it might freeze the editor too much while typing if the preload is a big resource -Fixed bugs in PolygonPathFinder, stil pending to do a node and a demo
159 lines
5.1 KiB
C++
159 lines
5.1 KiB
C++
/*************************************************************************/
|
|
/* resource_format_xml.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef RESOURCE_FORMAT_XML_H
|
|
#define RESOURCE_FORMAT_XML_H
|
|
|
|
#include "io/resource_loader.h"
|
|
#include "io/resource_saver.h"
|
|
#include "os/file_access.h"
|
|
|
|
|
|
|
|
class ResourceInteractiveLoaderXML : public ResourceInteractiveLoader {
|
|
|
|
String local_path;
|
|
String res_path;
|
|
|
|
FileAccess *f;
|
|
|
|
struct Tag {
|
|
|
|
String name;
|
|
HashMap<String,String> args;
|
|
};
|
|
|
|
_FORCE_INLINE_ Error _parse_array_element(Vector<char> &buff,bool p_number_only,FileAccess *f,bool *end);
|
|
|
|
|
|
|
|
List<StringName> ext_resources;
|
|
|
|
int resources_total;
|
|
int resource_current;
|
|
String resource_type;
|
|
|
|
mutable int lines;
|
|
uint8_t get_char() const;
|
|
int get_current_line() const;
|
|
|
|
friend class ResourceFormatLoaderXML;
|
|
List<Tag> tag_stack;
|
|
|
|
List<RES> resource_cache;
|
|
Tag* parse_tag(bool* r_exit=NULL,bool p_printerr=true);
|
|
Error close_tag(const String& p_name);
|
|
_FORCE_INLINE_ void unquote(String& p_str);
|
|
Error goto_end_of_tag();
|
|
Error parse_property_data(String &r_data);
|
|
Error parse_property(Variant& r_v, String &r_name);
|
|
|
|
Error error;
|
|
|
|
RES resource;
|
|
|
|
public:
|
|
|
|
virtual void set_local_path(const String& p_local_path);
|
|
virtual Ref<Resource> get_resource();
|
|
virtual Error poll();
|
|
virtual int get_stage() const;
|
|
virtual int get_stage_count() const;
|
|
|
|
void open(FileAccess *p_f);
|
|
String recognize(FileAccess *p_f);
|
|
void get_dependencies(FileAccess *p_f,List<String> *p_dependencies);
|
|
|
|
|
|
~ResourceInteractiveLoaderXML();
|
|
|
|
};
|
|
|
|
class ResourceFormatLoaderXML : public ResourceFormatLoader {
|
|
public:
|
|
|
|
virtual Ref<ResourceInteractiveLoader> load_interactive(const String &p_path);
|
|
virtual void get_recognized_extensions_for_type(const String& p_type,List<String> *p_extensions) const;
|
|
virtual void get_recognized_extensions(List<String> *p_extensions) const;
|
|
virtual bool handles_type(const String& p_type) const;
|
|
virtual String get_resource_type(const String &p_path) const;
|
|
virtual void get_dependencies(const String& p_path,List<String> *p_dependencies);
|
|
|
|
|
|
};
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
class ResourceFormatSaverXMLInstance {
|
|
|
|
String local_path;
|
|
|
|
|
|
|
|
bool takeover_paths;
|
|
bool relative_paths;
|
|
bool bundle_resources;
|
|
bool skip_editor;
|
|
FileAccess *f;
|
|
int depth;
|
|
Map<RES,int> resource_map;
|
|
List<RES> saved_resources;
|
|
Set<RES> external_resources;
|
|
|
|
void enter_tag(const char* p_tag,const String& p_args=String());
|
|
void exit_tag(const char* p_tag);
|
|
|
|
void _find_resources(const Variant& p_variant,bool p_main=false);
|
|
void write_property(const String& p_name,const Variant& p_property,bool *r_ok=NULL);
|
|
|
|
|
|
void escape(String& p_str);
|
|
void write_tabs(int p_diff=0);
|
|
void write_string(String p_str,bool p_escape=true);
|
|
|
|
|
|
public:
|
|
|
|
Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
|
|
|
|
|
|
};
|
|
|
|
class ResourceFormatSaverXML : public ResourceFormatSaver {
|
|
public:
|
|
virtual Error save(const String &p_path,const RES& p_resource,uint32_t p_flags=0);
|
|
virtual bool recognize(const RES& p_resource) const;
|
|
virtual void get_recognized_extensions(const RES& p_resource,List<String> *p_extensions) const;
|
|
|
|
|
|
};
|
|
|
|
|
|
#endif // RESOURCE_FORMAT_XML_H
|