-Detect when free() might crash the project and throw error -fixed 2D Bounce in physics (3d still broken) -renamed “on_top” property to “behind_parent”, which makes more sense, old on_top remains there for compatibility but is invisible. -large amount of fixes
122 lines
4.6 KiB
C++
122 lines
4.6 KiB
C++
/*************************************************************************/
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/* os_unix.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef OS_UNIX_H
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#define OS_UNIX_H
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/**
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@author Juan Linietsky <reduzio@gmail.com>
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*/
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#ifdef UNIX_ENABLED
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#include "os/os.h"
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#include "drivers/unix/ip_unix.h"
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class OS_Unix : public OS {
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uint64_t ticks_start;
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protected:
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// UNIX only handles the core functions.
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// inheriting platforms under unix (eg. X11) should handle the rest
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//virtual int get_video_driver_count() const;
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//virtual const char * get_video_driver_name(int p_driver) const;
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//virtual VideoMode get_default_video_mode() const;
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virtual int get_audio_driver_count() const;
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virtual const char * get_audio_driver_name(int p_driver) const;
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virtual void initialize_core();
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virtual int unix_initialize_audio(int p_audio_driver);
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//virtual void initialize(int p_video_driver,int p_audio_driver);
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//virtual void finalize();
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virtual void finalize_core();
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String stdin_buf;
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public:
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virtual void print_error(const char* p_function,const char* p_file,int p_line,const char *p_code,const char*p_rationale,ErrorType p_type=ERR_ERROR);
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virtual void print(const char *p_format, ... );
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virtual void vprint(const char* p_format, va_list p_list,bool p_stderr=false);
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virtual void alert(const String& p_alert,const String& p_title="ALERT!");
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virtual String get_stdin_string(bool p_block);
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//virtual void set_mouse_show(bool p_show);
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//virtual void set_mouse_grab(bool p_grab);
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//virtual bool is_mouse_grab_enabled() const = 0;
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//virtual void get_mouse_pos(int &x, int &y) const;
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//virtual void set_window_title(const String& p_title);
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//virtual void set_video_mode(const VideoMode& p_video_mode);
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//virtual VideoMode get_video_mode() const;
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//virtual void get_fullscreen_mode_list(List<VideoMode> *p_list) const;
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virtual Error set_cwd(const String& p_cwd);
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virtual String get_name();
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virtual Date get_date() const;
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virtual Time get_time() const;
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virtual uint64_t get_unix_time() const;
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virtual void delay_usec(uint32_t p_usec) const;
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virtual uint64_t get_ticks_usec() const;
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virtual Error execute(const String& p_path, const List<String>& p_arguments,bool p_blocking,ProcessID *r_child_id=NULL,String* r_pipe=NULL,int *r_exitcode=NULL);
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virtual Error kill(const ProcessID& p_pid);
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virtual int get_process_ID() const;
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virtual bool has_environment(const String& p_var) const;
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virtual String get_environment(const String& p_var) const;
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virtual String get_locale() const;
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virtual int get_processor_count() const;
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virtual void debug_break();
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virtual String get_executable_path() const;
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virtual String get_data_dir() const;
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//virtual void run( MainLoop * p_main_loop );
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};
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#endif
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#endif
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