godot/platform
Juan Linietsky 3e8eb396d7 Finalized DynamicFont implementation
-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
..
android fix unexpected char: '\' error on windows 2016-05-24 05:25:22 +09:00
bb10 Move export GUI debug toggle to export settings window 2016-04-28 16:13:26 +02:00
haiku remove trailing whitespace 2016-03-09 00:00:52 +01:00
iphone remove trailing whitespace 2016-05-21 15:29:25 +02:00
isim Remove trailing spaces 2016-04-02 20:26:12 +02:00
javascript remove trailing whitespace 2016-05-21 15:29:25 +02:00
osx Added 'fat' option for bits param on scons for osx, this will produce a fat binary that contains both 32 bits and 64 bits binaries 2016-05-20 17:31:30 -03:00
server Remove trailing spaces 2016-04-02 20:26:12 +02:00
windows Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
winrt Remove trailing spaces 2016-04-02 20:26:12 +02:00
x11 Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00