godot/modules/mono/glue/GodotSharp/GodotSharp/Core/ScriptManager.cs
2021-09-22 06:38:00 +02:00

11 lines
192 B
C#

namespace Godot
{
internal class ScriptManager
{
internal static void FrameCallback()
{
Dispatcher.DefaultGodotTaskScheduler?.Activate();
}
}
}