godot/modules/mono/glue/GodotSharp/GodotSharp/GodotSharp.csproj
2021-09-22 06:38:00 +02:00

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4.7 KiB
XML

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<!-- Disabled temporarily as it pollutes the warnings, but we need to document public APIs. -->
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<Compile Include="Core\NativeInterop\Marshaling.cs" />
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We import a props file with auto-generated includes. This works well with Rider.
However, Visual Studio and MonoDevelop won't list them in the solution explorer.
We can't use wildcards as there may be undesired old files still hanging around.
Fortunately code completion, go to definition and such still work.
-->
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