godot/tools/editor/editor_profiler.h
Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
2017-01-02 23:03:46 -03:00

146 lines
2.5 KiB
C++

#ifndef EDITORPROFILER_H
#define EDITORPROFILER_H
#include "scene/gui/box_container.h"
#include "scene/gui/texture_frame.h"
#include "scene/gui/button.h"
#include "scene/gui/label.h"
#include "scene/gui/tree.h"
#include "scene/gui/split_container.h"
#include "scene/gui/option_button.h"
#include "scene/gui/spin_box.h"
class EditorProfiler : public VBoxContainer {
GDCLASS(EditorProfiler,VBoxContainer)
public:
struct Metric {
bool valid;
int frame_number;
float frame_time;
float idle_time;
float fixed_time;
float fixed_frame_time;
struct Category {
StringName signature;
String name;
float total_time; //total for category
struct Item {
StringName signature;
String name;
String script;
int line;
float self;
float total;
int calls;
};
Vector<Item> items;
};
Vector<Category> categories;
Map<StringName,Category*> category_ptrs;
Map<StringName,Category::Item*> item_ptrs;
Metric() { valid=false; frame_number=0; }
};
enum DisplayMode {
DISPLAY_FRAME_TIME,
DISPLAY_AVERAGE_TIME,
DISPLAY_FRAME_PERCENT,
DISPLAY_FIXED_FRAME_PERCENT,
};
enum DisplayTime {
DISPLAY_TOTAL_TIME,
DISPLAY_SELF_TIME,
};
private:
Button *activate;
TextureFrame *graph;
Ref<ImageTexture> graph_texture;
DVector<uint8_t> graph_image;
Tree *variables;
HSplitContainer *h_split;
Set<StringName> plot_sigs;
OptionButton *display_mode;
OptionButton *display_time;
SpinBox * cursor_metric_edit;
Vector<Metric> frame_metrics;
int last_metric;
int max_functions;
bool updating_frame;
//int cursor_metric;
int hover_metric;
float graph_height;
bool seeking;
Timer *frame_delay;
Timer *plot_delay;
void _update_frame();
void _activate_pressed();
String _get_time_as_text(Metric &m,float p_time,int p_calls);
void _make_metric_ptrs(Metric& m);
void _item_edited();
void _update_plot();
void _graph_tex_mouse_exit();
void _graph_tex_draw();
void _graph_tex_input(const InputEvent& p_ev);
int _get_cursor_index() const;
Color _get_color_from_signature(const StringName& p_signature) const;
void _cursor_metric_changed(double);
void _combo_changed(int);
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void add_frame_metric(const Metric& p_metric, bool p_final=false);
void set_enabled(bool p_enable);
bool is_profiling();
bool is_seeking() { return seeking; }
void disable_seeking();
void clear();
EditorProfiler();
};
#endif // EDITORPROFILER_H