godot/tools/editor/progress_dialog.cpp
Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
2017-01-02 23:03:46 -03:00

245 lines
6.6 KiB
C++

/*************************************************************************/
/* progress_dialog.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "progress_dialog.h"
#include "main/main.h"
#include "message_queue.h"
#include "os/os.h"
#include "editor_scale.h"
void BackgroundProgress::_add_task(const String& p_task,const String& p_label, int p_steps) {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(tasks.has(p_task));
Task t;
t.hb = memnew( HBoxContainer );
Label *l=memnew( Label );
l->set_text(p_label+" ");
t.hb->add_child(l);
t.progress = memnew( ProgressBar );
t.progress->set_max(p_steps);
t.progress->set_val(p_steps);
Control *ec = memnew( Control );
ec->set_h_size_flags(SIZE_EXPAND_FILL);
ec->set_v_size_flags(SIZE_EXPAND_FILL);
t.progress->set_area_as_parent_rect();
ec->add_child(t.progress);
ec->set_custom_minimum_size(Size2(80,5)*EDSCALE);
t.hb->add_child(ec);
add_child(t.hb);
tasks[p_task]=t;
}
void BackgroundProgress::_update() {
_THREAD_SAFE_METHOD_
for (Map<String,int>::Element *E=updates.front();E;E=E->next()) {
if (tasks.has(E->key())) {
_task_step(E->key(),E->get());
}
}
updates.clear();
}
void BackgroundProgress::_task_step(const String& p_task, int p_step){
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!tasks.has(p_task));
Task &t=tasks[p_task];
if (p_step<0)
t.progress->set_val(t.progress->get_val()+1);
else
t.progress->set_val(p_step);
}
void BackgroundProgress::_end_task(const String& p_task){
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!tasks.has(p_task));
Task &t=tasks[p_task];
memdelete(t.hb);
tasks.erase(p_task);
}
void BackgroundProgress::_bind_methods(){
ClassDB::bind_method("_add_task",&BackgroundProgress::_add_task);
ClassDB::bind_method("_task_step",&BackgroundProgress::_task_step);
ClassDB::bind_method("_end_task",&BackgroundProgress::_end_task);
ClassDB::bind_method("_update",&BackgroundProgress::_update);
}
void BackgroundProgress::add_task(const String& p_task,const String& p_label, int p_steps){
MessageQueue::get_singleton()->push_call(this,"_add_task",p_task,p_label,p_steps);
}
void BackgroundProgress::task_step(const String& p_task, int p_step){
//this code is weird, but it prevents deadlock.
bool no_updates;
{
_THREAD_SAFE_METHOD_
no_updates=updates.empty();
}
if (no_updates)
MessageQueue::get_singleton()->push_call(this,"_update");
{
_THREAD_SAFE_METHOD_
updates[p_task]=p_step;
}
}
void BackgroundProgress::end_task(const String& p_task){
MessageQueue::get_singleton()->push_call(this,"_end_task",p_task);
}
////////////////////////////////////////////////
ProgressDialog *ProgressDialog::singleton=NULL;
void ProgressDialog::_notification(int p_what) {
switch(p_what) {
case NOTIFICATION_DRAW: {
Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
draw_style_box(style,Rect2(Point2(),get_size()));
} break;
}
}
void ProgressDialog::_popup() {
Size2 ms = main->get_combined_minimum_size();
ms.width = MAX(500*EDSCALE,ms.width);
Ref<StyleBox> style = get_stylebox("panel","PopupMenu");
ms+=style->get_minimum_size();
for(int i=0;i<4;i++) {
main->set_margin(Margin(i),style->get_margin(Margin(i)));
}
popup_centered(ms);
}
void ProgressDialog::add_task(const String& p_task,const String& p_label,int p_steps) {
ERR_FAIL_COND(tasks.has(p_task));
Task t;
t.vb = memnew( VBoxContainer );
VBoxContainer *vb2 = memnew( VBoxContainer );
t.vb->add_margin_child(p_label,vb2);
t.progress = memnew( ProgressBar );
t.progress->set_max(p_steps);
t.progress->set_val(p_steps);
vb2->add_child(t.progress);
t.state=memnew( Label );
t.state->set_clip_text(true);
vb2->add_child(t.state);
main->add_child(t.vb);
tasks[p_task]=t;
_popup();
}
void ProgressDialog::task_step(const String& p_task, const String& p_state, int p_step,bool p_force_redraw){
ERR_FAIL_COND(!tasks.has(p_task));
if (!p_force_redraw) {
uint64_t tus = OS::get_singleton()->get_ticks_usec();
if (tus-last_progress_tick < 50000) //50ms
return;
}
Task &t=tasks[p_task];
if (p_step<0)
t.progress->set_val(t.progress->get_val()+1);
else
t.progress->set_val(p_step);
t.state->set_text(p_state);
last_progress_tick=OS::get_singleton()->get_ticks_usec();
Main::iteration(); // this will not work on a lot of platforms, so it's only meant for the editor
}
void ProgressDialog::end_task(const String& p_task){
ERR_FAIL_COND(!tasks.has(p_task));
Task &t=tasks[p_task];
memdelete(t.vb);
tasks.erase(p_task);
if (tasks.empty())
hide();
else
_popup();
}
ProgressDialog::ProgressDialog() {
main = memnew( VBoxContainer );
add_child(main);
main->set_area_as_parent_rect();
set_exclusive(true);
last_progress_tick=0;
singleton=this;
}