godot/demos/gui/drag_and_drop/drag_drop_script.gd

20 lines
377 B
GDScript

extends ColorPickerButton
func get_drag_data(pos):
# Use another colorpicker as drag preview
var cpb = ColorPickerButton.new()
cpb.set_color(get_color())
cpb.set_size(Vector2(50, 50))
set_drag_preview(cpb)
# Return color as drag data
return get_color()
func can_drop_data(pos, data):
return typeof(data) == TYPE_COLOR
func drop_data(pos, data):
set_color(data)