godot/modules/mono/editor
Rémi Verschelde 9d2e8f2f27
Variant: Rename Type::_RID to Type::RID
The underscore prefix was used to avoid the conflict between the `RID` class
name and the matching enum value in `Variant::Type`.

This can be fixed differently by prefixing uses of the `RID` class in `Variant`
with the scope resolution operator, as done already for `AABB`.
2020-11-09 16:29:04 +01:00
..
Godot.NET.Sdk C#: Make editor create NuGet fallback folder for Godot packages 2020-10-23 10:54:49 +02:00
GodotTools C#: Make editor create NuGet fallback folder for Godot packages 2020-10-23 10:54:49 +02:00
bindings_generator.cpp Variant: Rename Type::_RID to Type::RID 2020-11-09 16:29:04 +01:00
bindings_generator.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
code_completion.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
code_completion.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
editor_internal_calls.cpp Mono/C#: Fix several clang-tidy warnings and cleanup 2020-07-05 19:19:36 +02:00
editor_internal_calls.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_export.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
godotsharp_export.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
script_class_parser.cpp Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00
script_class_parser.h Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00