The previous RGBA format included unused RGB data. Using the LA8 format
removes the need to store the extra data.
The Docs have been updated to reflect the format changes.
(cherry picked from commit
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.. | ||
doc_classes | ||
icons | ||
config.py | ||
noise_texture.cpp | ||
noise_texture.h | ||
open_simplex_noise.cpp | ||
open_simplex_noise.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub |