godot/platform/android/build.gradle.template
volzhs 40d3234304 Add android_add_default_config for config.py
usage : env.android_add_default_config("applicationId 'com.godot.game'")
2016-07-07 04:03:50 +09:00

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buildscript {
repositories {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:1.3.1'
}
}
apply plugin: 'com.android.application'
allprojects {
repositories {
mavenCentral()
$$GRADLE_REPOSITORY_URLS$$
}
}
dependencies {
compile 'com.android.support:support-v4:23.+' // can be removed if minSdkVersion 16 and modify DownloadNotification.java & V14CustomNotification.java
$$GRADLE_DEPENDENCIES$$
}
android {
lintOptions {
abortOnError false
disable 'MissingTranslation'
}
compileSdkVersion 23
buildToolsVersion "23.0.3"
useLibrary 'org.apache.http.legacy'
packagingOptions {
exclude 'META-INF/LICENSE'
exclude 'META-INF/NOTICE'
}
defaultConfig {
minSdkVersion 14
targetSdkVersion 23
$$GRADLE_DEFAULT_CONFIG$$
}
sourceSets {
main {
manifest.srcFile 'AndroidManifest.xml'
java.srcDirs = ['src'
$$GRADLE_JAVA_DIRS$$
]
resources.srcDirs = [
'res'
$$GRADLE_RES_DIRS$$
]
res.srcDirs = ['res']
// libs.srcDirs = ['libs']
aidl.srcDirs = [
'aidl'
$$GRADLE_AIDL_DIRS$$
]
assets.srcDirs = [
'assets'
$$GRADLE_ASSET_DIRS$$
]
jniLibs.srcDirs = [
'libs'
$$GRADLE_JNI_DIRS$$
]
}
}
}